◆ SHumanCommandSwimSettings()
◆ ~SHumanCommandSwimSettings()
◆ m_fAlignFastMaxChanged
float m_fAlignFastMaxChanged |
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private |
◆ m_fAlignFastTimeout
float m_fAlignFastTimeout |
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◆ m_fAlignIdleMaxChanged
float m_fAlignIdleMaxChanged |
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private |
align filters in idle, slow, fast
◆ m_fAlignIdleTimeout
float m_fAlignIdleTimeout |
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private |
◆ m_fAlignSlowMaxChanged
float m_fAlignSlowMaxChanged |
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private |
◆ m_fAlignSlowTimeout
float m_fAlignSlowTimeout |
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private |
◆ m_fMovementSpeed
◆ m_fMovementSpeedFltMaxChange
float m_fMovementSpeedFltMaxChange |
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private |
◆ m_fMovementSpeedFltTime
float m_fMovementSpeedFltTime |
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private |
◆ m_fToCrouchLevel
◆ m_fToErectLevel
◆ m_fWaterLevelIn
when entering water - what level cases swimming (1.5m)
◆ m_fWaterLevelOut
◆ m_fWaterLevelSwim
when swimming - entity position depth (1.4 m)
Объявления и описания членов класса находятся в файле: