DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ AddItemInHandsProfile()

proto native int AddItemInHandsProfile ( string pItemClass,
string pAnimInstanceName,
HumanItemBehaviorCfg pBehaviorCfg )
protected

VKOSTIK: DO NOT FORGET !!! HumanItemBehaviorCfg.m_iPerItemCameraUD - per item camera user data - enables you setup different cameras for different items in hands.

adds setup profile for items of class pItemClass when item is in hands - pAnimInstanceName is used for animation sourcing pCanRaise is whether weapon / item can be raised pRHandIK == false -> rhand ik is always turned off pLHandIK == false -> lhand ik is always turned off