holds hit components and its weights for attack from AI (used on each type - DayZPlayerType, DayZAnimalType, etc.) Подробнее...
Закрытые данные | |
string | m_Name |
int | m_Weight |
"Head", "Torso", etc. | |
holds hit components and its weights for attack from AI (used on each type - DayZPlayerType, DayZAnimalType, etc.)
См. определение в файле DayZAIHitComponents.c строка 2