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| void | EffWheelSmoke () |
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| void | SetSurface (string surface) |
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| void | SetParticleState (int state) |
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Закрытые члены унаследованные от EffectParticle |
| override EffectType | GetEffectType () |
| | Get what type of effect the Effect is.
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| override bool | IsParticle () |
| | Check whether the Effect is EffectParticle without casting.
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| void | SetParticle (Particle p) |
| | Sets the main particle which this Effect will manage.
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| Particle | GetParticle () |
| | Gets the main particle which this Effect is managing.
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| override void | Start () |
| | Plays all elements this effect consists of.
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| override void | Stop () |
| | Stops all elements this effect consists of.
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| void | AttachTo (Object obj, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_rotation_to_world=false) |
| | Read Particle.AddAsChild.
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| void | ReAttach () |
| | Helper method to attach to parent using stored settings.
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| void | AddAsChild (Object obj, vector local_pos, vector local_ori, bool force_rotation_to_world) |
| | Helper method to attach to parent.
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| void | Event_OnPlayStart () |
| | Event which just simply exists (DEPRECATED)
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| void | Event_OnPlayStarted () |
| | Event which just simply exists (DEPRECATED)
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| void | SetParticleID (int id) |
| | Sets the id of the particle to be used.
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| int | GetParticleID () |
| | Gets the id of the particle to be used.
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| void | SetCurrentParticleID (int id) |
| | Sets the id of the particle to be used.
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| int | GetCurrentParticleID () |
| | Gets the current id of the managed Particle.
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| override void | SetCurrentParent (Object parent_obj, bool updateCached=true) |
| | Set current parent of the managed Particle.
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| override Object | GetCurrentParent () |
| | Get the current parent of the managed Particle.
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| override void | SetCurrentPosition (vector pos, bool updateCached=true) |
| | Set the current world position of the managed Particle.
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| override vector | GetCurrentPosition () |
| | Get the current world position of the managed Particle.
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| override void | SetCurrentLocalPosition (vector pos, bool updateCached=true) |
| | Set the current local position of the managed Particle.
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| override vector | GetCurrentLocalPosition () |
| | Get the current local position of the managed Particle.
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| void | SetOrientation (vector ori) |
| | Set orientation of the EffectParticle.
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| vector | GetOrientation () |
| | Get the orientation of the EffectParticle.
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| void | SetCurrentOrientation (vector ori, bool updateCached=true) |
| | Set the current orientation of the managed Particle.
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| vector | GetCurrentOrientation () |
| | Get the current orientation of the managed Particle.
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| void | ForceParticleRotationRelativeToWorld (bool state) |
| | Set orientation setting to be used by the effect when the Effect starts.
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| bool | IsParticleRotationRelativeToWorld () |
| | Get the orientation setting to be used by the effect when the Effect starts.
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| bool | IsParticleCurrentRotationRelativeToWorld () |
| | Get the current orientation setting to be used by the managed Particle.
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| void | EffectParticle () |
| | ctor
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| void | ~EffectParticle () |
| | dtor
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| override void | InitEffect () |
| | init
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| override string | GetDebugName () |
| | Override when getting debug information.
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| override void | ValidateStart () |
| | Validation whether an effect truly started playing or if the Effect should stop as none is present.
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| void | CheckLifeSpan () |
| | Was never called and probably should never be called.
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| void | SetDecalOwner (Object o) |
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См. определение в файле WheelSmoke.c строка 1