DayZ 1.27
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◆ IsParticleCurrentRotationRelativeToWorld()

bool EffectParticle::IsParticleCurrentRotationRelativeToWorld ( )
inlineprotected

Get the current orientation setting to be used by the managed Particle.

Возвращает
bool Whether the managed Particle is only updating position from parent

См. определение в файле EffectParticle.c строка 527

528 {
529 Particle p = GetParticle();
530
531 if (p)
532 return p.IsHierarchyPositionOnly();
533 else
534 return false;
535 }
Particle GetParticle()
Gets the main particle which this Effect is managing.
Определения EffectParticle.c:162

Перекрестные ссылки GetParticle().