DayZ 1.27
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◆ GetCurrentOrientation()

vector EffectParticle::GetCurrentOrientation ( )
inlineprotected

Get the current orientation of the managed Particle.

Возвращает
vector The current orientation of the managed Particle

См. определение в файле EffectParticle.c строка 487

488 {
489 Particle p = GetParticle();
490
491 if (p)
492 return p.GetOrientation();
493 else
494 return vector.Zero;
495 }
Particle GetParticle()
Gets the main particle which this Effect is managing.
Определения EffectParticle.c:162

Перекрестные ссылки GetParticle() и vector::Zero.