DayZ 1.30
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◆ GetCurrentOrientation()

vector EffectParticle::GetCurrentOrientation ( )
inlineprotected

Get the current orientation of the managed Particle.

Возвращает
vector The current orientation of the managed Particle

См. определение в файле EffectParticle.c строка 511

512 {
513 Particle p = GetParticle();
514
515 if (p)
516 return p.GetOrientation();
517 else
518 return vector.Zero;
519 }
Particle GetParticle()
Gets the main particle which this Effect is managing.
Определения EffectParticle.c:166

Перекрестные ссылки GetParticle() и vector::Zero.