Закрытые статические члены | |
static int | RegisterParticle (string file_name) |
static int | RegisterParticleByFullPath (string fullPath) |
static int | RegisterParticle (string root_path, string file_name) |
Registers a particle and returns its ID. | |
static int | GetRegisteredParticlesCount () |
static bool | IsValidId (int id) |
Purely checks for an invalid number, does NOT mean it is actually registered. | |
static string | GetParticlePath (int particle_id) |
Returns particle's full path (without .ptc suffix) based on its ID. | |
static string | GetParticleFullPath (int particle_id) |
Returns particle's full path (with .ptc suffix) based on its ID. | |
static int | GetParticleID (string particle_file) |
Returns particle's ID based on the path (without .ptc suffix) | |
static int | GetParticleIDByName (string name) |
Returns particle's ID based on the filename (without .ptc suffix) | |
static string | GetPathToParticles () |
Returns base path to all particles. | |
static void | PreloadParticles () |
Preloads all particles. | |
Закрытые статические данные | |
static ref map< int, string > | m_ParticlePaths |
static ref map< string, int > | m_ParticleNames |
static int | m_lastID = 0 |
static const int | INVALID = -1 |
static const int | NONE = 0 |
static const int | PARTICLE_TEST = RegisterParticle("_test_orientation") |
static const int | DEBUG_DOT = RegisterParticle("debug_dot") |
static const int | CAMP_FIRE_START = RegisterParticle("fire_small_camp_01_start") |
static const int | CAMP_SMALL_FIRE = RegisterParticle("fire_small_camp_01") |
static const int | CAMP_NORMAL_FIRE = RegisterParticle("fire_medium_camp_01") |
static const int | CAMP_SMALL_SMOKE = RegisterParticle("smoke_small_camp_01") |
static const int | CAMP_NORMAL_SMOKE = RegisterParticle("smoke_medium_camp_01") |
static const int | CAMP_FIRE_END = RegisterParticle("fire_small_camp_01_end") |
static const int | CAMP_STEAM_2END = RegisterParticle("steam_medium_camp_2end") |
static const int | CAMP_STEAM_EXTINGUISH_START = RegisterParticle("default_01") |
static const int | CAMP_STOVE_FIRE = RegisterParticle("fire_small_stove_01") |
static const int | CAMP_STOVE_FIRE_START = RegisterParticle("fire_small_stove_01_start") |
static const int | CAMP_STOVE_FIRE_END = RegisterParticle("fire_small_stove_01_end") |
static const int | CAMP_NO_IGNITE_WIND = RegisterParticle("fire_extinguish_wind") |
static const int | HOUSE_FIRE_START = RegisterParticle("fire_small_house_01_start") |
static const int | HOUSE_SMALL_FIRE = RegisterParticle("fire_small_house_01") |
static const int | HOUSE_SMALL_SMOKE = RegisterParticle("smoke_small_house_01") |
static const int | HOUSE_NORMAL_FIRE = RegisterParticle("fire_medium_house_01") |
static const int | HOUSE_NORMAL_SMOKE = RegisterParticle("smoke_medium_house_01") |
static const int | HOUSE_FIRE_END = RegisterParticle("fire_small_house_01_end") |
static const int | HOUSE_FIRE_STEAM_2END = RegisterParticle("steam_medium_house_2end") |
static const int | BARREL_FIRE_START = RegisterParticle("fire_small_barrel_01_start") |
static const int | BARREL_SMALL_FIRE = RegisterParticle("fire_small_barrel_01") |
static const int | BARREL_SMALL_SMOKE = RegisterParticle("smoke_small_barrel_01") |
static const int | BARREL_NORMAL_FIRE = RegisterParticle("fire_medium_barrel_01") |
static const int | BARREL_NORMAL_SMOKE = RegisterParticle("smoke_medium_barrel_01") |
static const int | BARREL_FIRE_END = RegisterParticle("fire_small_barrel_01_end") |
static const int | BARREL_FIRE_STEAM_2END = RegisterParticle("steam_medium_camp_2end") |
static const int | OVEN_FIRE_START = RegisterParticle("fire_small_oven_01_start") |
static const int | OVEN_SMALL_FIRE = RegisterParticle("fire_small_oven_01") |
static const int | OVEN_NORMAL_FIRE = RegisterParticle("fire_medium_oven_01") |
static const int | OVEN_FIRE_END = RegisterParticle("fire_small_ovenl_01_end") |
static const int | COOKING_BOILING_EMPTY = RegisterParticle("cooking_boiling_empty") |
static const int | COOKING_BOILING_START = RegisterParticle("cooking_boiling_start") |
static const int | COOKING_BOILING_DONE = RegisterParticle("cooking_boiling_done") |
static const int | COOKING_BAKING_START = RegisterParticle("cooking_baking_start") |
static const int | COOKING_BAKING_DONE = RegisterParticle("cooking_baking_done") |
static const int | COOKING_DRYING_START = RegisterParticle("cooking_drying_start") |
static const int | COOKING_DRYING_DONE = RegisterParticle("cooking_drying_done") |
static const int | COOKING_BURNING_DONE = RegisterParticle("cooking_burning_done") |
static const int | ITEM_HOT_VAPOR = RegisterParticle("item_hot_vapor") |
static const int | TORCH_T3 = RegisterParticle("fire_small_torch_01") |
static const int | TORCH_T1 = RegisterParticle("fire_small_torch_02") |
static const int | TORCH_T2 = RegisterParticle("fire_small_torch_03") |
static const int | BROOM_TORCH_T1 = RegisterParticle("fire_small_broom_torch_01") |
static const int | BROOM_TORCH_T2 = RegisterParticle("fire_small_broom_torch_02") |
static const int | BROOM_TORCH_T3 = RegisterParticle("fire_small_broom_torch_03") |
static const int | ROADFLARE_BURNING_INIT = RegisterParticle("fire_small_roadflare_red_04") |
static const int | ROADFLARE_BURNING_MAIN = RegisterParticle("fire_small_roadflare_red_01") |
static const int | ROADFLARE_BURNING_ENDING = RegisterParticle("fire_small_roadflare_red_02") |
static const int | ROADFLARE_BURNING_SMOKE = RegisterParticle("fire_small_roadflare_red_03") |
static const int | FLAREPROJ_FIRE = RegisterParticle("fire_small_roadflare_red_04") |
static const int | FLAREPROJ_ACTIVATE = RegisterParticle("fire_small_flare_yellow_01") |
static const int | FLAREPROJ_ACTIVATE_RED = RegisterParticle("fire_small_flare_red_01") |
static const int | FLAREPROJ_ACTIVATE_GREEN = RegisterParticle("fire_small_flare_green_01") |
static const int | FLAREPROJ_ACTIVATE_BLUE = RegisterParticle("fire_small_flare_blue_01") |
static const int | DIGGING_STASH = RegisterParticle("digging_ground") |
static const int | GRENADE_RDG2_BLACK_START = RegisterParticle("smoke_RDG2_black_01") |
RDG2. | |
static const int | GRENADE_RDG2_BLACK_LOOP = RegisterParticle("smoke_RDG2_black_02") |
static const int | GRENADE_RDG2_BLACK_END = RegisterParticle("smoke_RDG2_black_03") |
static const int | GRENADE_RDG2_WHITE_START = RegisterParticle("smoke_RDG2_white_01") |
static const int | GRENADE_RDG2_WHITE_LOOP = RegisterParticle("smoke_RDG2_white_02") |
static const int | GRENADE_RDG2_WHITE_END = RegisterParticle("smoke_RDG2_white_03") |
static const int | GRENADE_M18_GREEN_START = RegisterParticle("smoke_M18_green_01") |
M18. | |
static const int | GRENADE_M18_GREEN_LOOP = RegisterParticle("smoke_M18_green_02") |
static const int | GRENADE_M18_GREEN_END = RegisterParticle("smoke_M18_green_03") |
static const int | GRENADE_M18_PURPLE_START = RegisterParticle("smoke_M18_purple_01") |
static const int | GRENADE_M18_PURPLE_LOOP = RegisterParticle("smoke_M18_purple_02") |
static const int | GRENADE_M18_PURPLE_END = RegisterParticle("smoke_M18_purple_03") |
static const int | GRENADE_M18_RED_START = RegisterParticle("smoke_M18_red_01") |
static const int | GRENADE_M18_RED_LOOP = RegisterParticle("smoke_M18_red_02") |
static const int | GRENADE_M18_RED_END = RegisterParticle("smoke_M18_red_03") |
static const int | GRENADE_M18_WHITE_START = RegisterParticle("smoke_M18_white_01") |
static const int | GRENADE_M18_WHITE_LOOP = RegisterParticle("smoke_M18_white_02") |
static const int | GRENADE_M18_WHITE_END = RegisterParticle("smoke_M18_white_03") |
static const int | GRENADE_M18_YELLOW_START = RegisterParticle("smoke_M18_yellow_01") |
static const int | GRENADE_M18_YELLOW_LOOP = RegisterParticle("smoke_M18_yellow_02") |
static const int | GRENADE_M18_YELLOW_END = RegisterParticle("smoke_M18_yellow_03") |
static const int | GRENADE_M18_BLACK_START = RegisterParticle("smoke_M18_black_01") |
static const int | GRENADE_M18_BLACK_LOOP = RegisterParticle("smoke_M18_black_02") |
static const int | GRENADE_M18_BLACK_END = RegisterParticle("smoke_M18_black_03") |
static const int | GRENADE_M84 = RegisterParticle("explosion_M84_01") |
static const int | RGD5 = RegisterParticle("explosion_RGD5_01") |
static const int | M67 = RegisterParticle("explosion_M67_01") |
static const int | EXPLOSION_GRENADE_SNOW = RegisterParticle("explosion_grenade_snow") |
static const int | EXPLOSION_GRENADE_ICE = RegisterParticle("explosion_grenade_ice") |
static const int | POWER_GENERATOR_SMOKE = RegisterParticle("smoke_small_generator_01") |
static const int | BARBED_WIRE_SPARKS = RegisterParticle("electro_shortc2") |
static const int | LEVER_SPARKS = RegisterParticle("electro_sparks") |
static const int | EASTER_EGG_ACTIVATE = RegisterParticle("easter_egg_activate") |
static const int | BLEEDING_SOURCE = RegisterParticle("blood_bleeding_01") |
static const int | BLEEDING_SOURCE_LIGHT = RegisterParticle("blood_bleeding_02") |
static const int | BLOOD_SURFACE_DROPS = RegisterParticle("blood_surface_drops") |
static const int | BLOOD_SURFACE_CHUNKS = RegisterParticle("blood_surface_chunks") |
static const int | VOMIT = RegisterParticle("character_vomit_01") |
static const int | BREATH_VAPOUR_LIGHT = RegisterParticle("breath_vapour_light") |
static const int | BREATH_VAPOUR_MEDIUM = RegisterParticle("breath_vapour_medium") |
static const int | BREATH_VAPOUR_HEAVY = RegisterParticle("breath_vapour_heavy") |
static const int | VOMIT_CHUNKS = RegisterParticle("character_vomit_puddle") |
static const int | GUN_MUZZLE_FLASH_SVD_STAR = RegisterParticle("weapon_shot_Flame_3D_4star") |
static const int | GUN_SOLO_MUZZLE_FLASH = RegisterParticle("weapon_shot_Flame_3D") |
static const int | GUN_FNX = RegisterParticle("weapon_shot_fnx_01") |
static const int | GUN_FNX_SUPPRESSED = RegisterParticle("weapon_shot_fnx_02") |
static const int | GUN_PARTICLE_TEST = RegisterParticle("weapon_shot_fnx_01") |
static const int | GUN_PARTICLE_CASING = RegisterParticle("weapon_shot_chamber_smoke") |
static const int | GUN_PARTICLE_CASING_RAISE = RegisterParticle("weapon_shot_chamber_smoke_raise") |
static const int | GUN_CZ75 = RegisterParticle("weapon_shot_cz75_01") |
static const int | GUN_AKM = RegisterParticle("weapon_shot_akm_01") |
static const int | GUN_AKM_SUPPRESSED = RegisterParticle("weapon_shot_akm_02") |
static const int | GUN_IZH18 = RegisterParticle("weapon_shot_izh18_01") |
static const int | GUN_IZH18_SUPPRESSED = RegisterParticle("weapon_shot_izh18_02") |
static const int | GUN_MP5K = RegisterParticle("weapon_shot_mp5k_01") |
static const int | GUN_MP5K_2 = RegisterParticle("weapon_shot_mp5k_02_boris") |
static const int | GUN_MP5K_SUPPRESSED = RegisterParticle("weapon_shot_mp5k_02") |
static const int | GUN_MP5K_COMPENSATOR = RegisterParticle("weapon_shot_mp5k_02") |
static const int | GUN_UMP45 = RegisterParticle("weapon_shot_ump45_01") |
static const int | GUN_M4A1 = RegisterParticle("weapon_shot_m4a1_01") |
static const int | GUN_MP133 = RegisterParticle("weapon_shot_mp133_01") |
static const int | GUN_PELLETS = RegisterParticle("weapon_shot_pellets") |
static const int | GUN_MOSIN9130 = RegisterParticle("weapon_shot_mosin9130_01") |
static const int | GUN_MOSIN_COMPENSATOR = RegisterParticle("weapon_shot_mosin_compensator_01") |
static const int | GUN_CZ527 = RegisterParticle("weapon_shot_cz527_01") |
static const int | GUN_SKS = RegisterParticle("weapon_shot_sks_01") |
static const int | GUN_WINCHESTER70 = RegisterParticle("weapon_shot_winch70_01") |
static const int | GUN_VSS = RegisterParticle("weapon_shot_vss_01") |
static const int | GUN_AK74 = RegisterParticle("weapon_shot_ak74_01") |
static const int | GUN_AK101 = RegisterParticle("weapon_shot_ak101_01") |
static const int | GUN_MAGNUM = RegisterParticle("weapon_shot_magnum_01") |
static const int | GUN_CZ61 = RegisterParticle("weapon_shot_cz61_01") |
static const int | GUN_LONG_WINDED_SMOKE = RegisterParticle("weapon_shot_winded_smoke") |
static const int | GUN_LONG_WINDED_SMOKE_SMALL = RegisterParticle("weapon_shot_winded_smoke_small") |
static const int | SMOKING_BARREL = RegisterParticle("smoking_barrel") |
static const int | SMOKING_BARREL_SMALL = RegisterParticle("smoking_barrel_small") |
static const int | SMOKING_BARREL_HEAVY = RegisterParticle("smoking_barrel_heavy") |
static const int | SMOKING_BARREL_STEAM = RegisterParticle("smoking_barrel_steam") |
static const int | SMOKING_BARREL_STEAM_SMALL = RegisterParticle("smoking_barrel_steam_small") |
static const int | SMARKS_CHAMBER = RegisterParticle("weapon_shot_chamber_spark") |
static const int | IMPACT_TEST = RegisterParticle("impacts/bullet_impact_placeholder") |
static const int | IMPACT_DISTANT_DUST = RegisterParticle("impacts/distant_dust") |
static const int | IMPACT_TEST_RICOCHET = RegisterParticle("impacts/bullet_riochet_placeholder") |
static const int | IMPACT_TEST2 = RegisterParticle("_test_orientation_02") |
static const int | IMPACT_TEST_ENTER_DEBUG = RegisterParticle("impacts/_test_impact_enter_debug") |
static const int | IMPACT_TEST_RICOCHET_DEBUG = RegisterParticle("impacts/_test_impact_ricochet_debug") |
static const int | IMPACT_TEST_EXIT_DEBUG = RegisterParticle("impacts/_test_impact_exit_debug") |
static const int | IMPACT_TEST_NO_MATERIAL_ERROR = RegisterParticle("_test_no_material") |
static const int | IMPACT_WOOD_ENTER = RegisterParticle("impacts/hit_wood_ent_01") |
static const int | IMPACT_WOOD_RICOCHET = RegisterParticle("impacts/hit_wood_ric_01") |
static const int | IMPACT_WOOD_EXIT = RegisterParticle("impacts/hit_wood_ext_01") |
static const int | IMPACT_CONCRETE_ENTER = RegisterParticle("impacts/hit_concrete_ent_01") |
static const int | IMPACT_CONCRETE_RICOCHET = RegisterParticle("impacts/hit_concrete_ric_01") |
static const int | IMPACT_CONCRETE_EXIT = RegisterParticle("impacts/hit_concrete_ext_01") |
static const int | IMPACT_FOLIAGE_ENTER = RegisterParticle("impacts/hit_foliage_ent_01") |
static const int | IMPACT_FOLIAGE_RICOCHET = RegisterParticle("impacts/hit_foliage_ric_01") |
static const int | IMPACT_FOLIAGE_EXIT = RegisterParticle("impacts/hit_foliage_ext_01") |
static const int | IMPACT_FOLIAGE_GREEN_ENTER = RegisterParticle("impacts/hit_foliage_green_ent_01") |
static const int | IMPACT_FOLIAGE_GREEN_RICOCHET = RegisterParticle("impacts/hit_foliage_green_ric_01") |
static const int | IMPACT_FOLIAGE_GREEN_EXIT = RegisterParticle("impacts/hit_foliage_green_ext_01") |
static const int | IMPACT_FOLIAGE_CONIFER_ENTER = RegisterParticle("impacts/hit_foliage_conifer_ent_01") |
static const int | IMPACT_FOLIAGE_CONIFER_RICOCHET = RegisterParticle("impacts/hit_foliage_conifer_ric_01") |
static const int | IMPACT_FOLIAGE_CONIFER_EXIT = RegisterParticle("impacts/hit_foliage_conifer_ext_01") |
static const int | IMPACT_GRASS_ENTER = RegisterParticle("impacts/hit_grass_ent_01") |
static const int | IMPACT_GRASS_RICOCHET = RegisterParticle("impacts/hit_grass_ric_01") |
static const int | IMPACT_DIRT_ENTER = RegisterParticle("impacts/hit_dirt_ent_01") |
static const int | IMPACT_DIRT_RICOCHET = RegisterParticle("impacts/hit_dirt_ric_01") |
static const int | IMPACT_DIRT_EXIT = RegisterParticle("impacts/hit_dirt_ext_01") |
static const int | IMPACT_RUBBER_ENTER = RegisterParticle("impacts/hit_rubber_ent_01") |
static const int | IMPACT_RUBBER_RICOCHET = RegisterParticle("impacts/hit_rubber_ric_01") |
static const int | IMPACT_RUBBER_EXIT = RegisterParticle("impacts/hit_rubber_ext_01") |
static const int | IMPACT_GRAVEL_ENTER = RegisterParticle("impacts/hit_gravel_ent_01") |
static const int | IMPACT_GRAVEL_RICOCHET = RegisterParticle("impacts/hit_gravel_ric_01") |
static const int | IMPACT_GRAVEL_EXIT = RegisterParticle("impacts/hit_gravel_ext_01") |
static const int | IMPACT_PLASTER_ENTER = RegisterParticle("impacts/hit_plaster_ent_01") |
static const int | IMPACT_PLASTER_RICOCHET = RegisterParticle("impacts/hit_plaster_ric_01") |
static const int | IMPACT_PLASTER_EXIT = RegisterParticle("impacts/hit_plaster_ext_01") |
static const int | IMPACT_METAL_ENTER = RegisterParticle("impacts/hit_metal_ent_01") |
static const int | IMPACT_METAL_RICOCHET = RegisterParticle("impacts/hit_metal_ric_01") |
static const int | IMPACT_METAL_EXIT = RegisterParticle("impacts/hit_metal_ext_01") |
static const int | IMPACT_MEAT_ENTER = RegisterParticle("impacts/hit_meat_ent_01") |
static const int | IMPACT_MEAT_RICOCHET = RegisterParticle("impacts/hit_meat_ric_01") |
static const int | IMPACT_MEAT_EXIT = RegisterParticle("impacts/hit_meat_ext_01") |
static const int | IMPACT_MEATBONES_ENTER = RegisterParticle("impacts/hit_meatbones_ent_01") |
static const int | IMPACT_MEATBONES_RICOCHET = RegisterParticle("impacts/hit_meatbones_ent_01") |
static const int | IMPACT_MEATBONES_EXIT = RegisterParticle("impacts/hit_meatbones_ext_01") |
static const int | IMPACT_GLASS_ENTER = RegisterParticle("impacts/hit_glass_ent_01") |
static const int | IMPACT_GLASS_RICOCHET = RegisterParticle("impacts/hit_glass_ric_01") |
static const int | IMPACT_GLASS_EXIT = RegisterParticle("impacts/hit_glass_ext_01") |
static const int | IMPACT_WATER_SMALL_ENTER = RegisterParticle("impacts/hit_water_ent_01") |
static const int | IMPACT_WATER_MEDIUM_ENTER = RegisterParticle("impacts/hit_water_ent_02") |
static const int | IMPACT_WATER_LARGE_ENTER = RegisterParticle("impacts/hit_water_ent_03") |
static const int | IMPACT_TEXTILE_ENTER = RegisterParticle("impacts/hit_textile_ent_01") |
static const int | IMPACT_TEXTILE_RICOCHET = RegisterParticle("impacts/hit_textile_ric_01") |
static const int | IMPACT_TEXTILE_EXIT = RegisterParticle("impacts/hit_textile_ext_01") |
static const int | IMPACT_SAND_ENTER = RegisterParticle("impacts/hit_sand_ent_01") |
static const int | IMPACT_SAND_RICOCHET = RegisterParticle("impacts/hit_sand_ric_01") |
static const int | IMPACT_SAND_EXIT = RegisterParticle("impacts/hit_sand_ext_01") |
static const int | IMPACT_PLASTIC_ENTER = RegisterParticle("impacts/hit_plastic_ent_01") |
static const int | IMPACT_PLASTIC_RICOCHET = RegisterParticle("impacts/hit_plastic_ric_01") |
static const int | IMPACT_PLASTIC_EXIT = RegisterParticle("impacts/hit_plastic_ext_01") |
static const int | IMPACT_SNOW_ENTER = RegisterParticle("impacts/hit_snow_ent_01") |
static const int | IMPACT_SNOW_RICOCHET = RegisterParticle("impacts/hit_snow_ric_01") |
static const int | IMPACT_SNOW_EXIT = RegisterParticle("impacts/hit_snow_ext_01") |
static const int | IMPACT_ICE_ENTER = RegisterParticle("impacts/hit_ice_ent_01") |
static const int | IMPACT_ICE_RICOCHET = RegisterParticle("impacts/hit_ice_ric_01") |
static const int | IMPACT_ICE_EXIT = RegisterParticle("impacts/hit_ice_ext_01") |
static const int | EXPLOSION_LANDMINE = RegisterParticle("explosion_landmine_01") |
static const int | EXPLOSION_TEST = RegisterParticle("explosion_placeholder") |
static const int | EXPLOSION_GOAT = RegisterParticle("explosion_goat") |
static const int | SMOKING_HELI_WRECK = RegisterParticle("smoke_heli_wreck_01") |
static const int | AURORA_SANTA_WRECK = RegisterParticle("smoke_santa_wreck") |
static const int | SMOKE_GENERIC_WRECK = RegisterParticle("smoke_generic_wreck") |
static const int | SMOKING_CAR_ENGINE = RegisterParticle("menu_engine_fire") |
static const int | EVAPORATION = RegisterParticle("menu_evaporation") |
static const int | HATCHBACK_COOLANT_OVERHEATING = RegisterParticle("Hatchback_coolant_overheating") |
static const int | HATCHBACK_COOLANT_OVERHEATED = RegisterParticle("Hatchback_coolant_overheated") |
static const int | HATCHBACK_ENGINE_OVERHEATING = RegisterParticle("Hatchback_engine_failing") |
static const int | HATCHBACK_ENGINE_OVERHEATED = RegisterParticle("Hatchback_engine_failure") |
static const int | HATCHBACK_EXHAUST_SMOKE = RegisterParticle("Hatchback_exhaust") |
static const int | BOAT_WATER_FRONT = RegisterParticle("vehicles/boat/boat_water_front") |
static const int | BOAT_WATER_BACK = RegisterParticle("vehicles/boat/boat_water_back") |
static const int | BOAT_WATER_SIDE = RegisterParticle("vehicles/boat/boat_water_side") |
static const int | ENV_SWARMING_FLIES = RegisterParticle("env_fly_swarm_01") |
static const int | BONFIRE_FIRE = RegisterParticle("fire_bonfire") |
static const int | BONFIRE_SMOKE = RegisterParticle("smoke_bonfire") |
static const int | SPOOKY_MIST = RegisterParticle("spooky_mist") |
static const int | VOMIT_BLOOD = RegisterParticle("character_vomitBlood_01") |
static const int | CONTAMINATED_AREA_GAS_TINY = RegisterParticle("contaminated_area_gas_around_tiny") |
static const int | CONTAMINATED_AREA_GAS_AROUND = RegisterParticle("contaminated_area_gas_around") |
static const int | CONTAMINATED_AREA_GAS_BIGASS = RegisterParticle("contaminated_area_gas_bigass") |
static const int | CONTAMINATED_AREA_GAS_GROUND = RegisterParticle("contaminated_area_gas_ground") |
static const int | CONTAMINATED_AREA_GAS_SHELL = RegisterParticle("contaminated_area_gas_shell") |
static const int | FIREWORKS_SHOT = RegisterParticle("fireworks_small_01") |
static const int | FIREWORKS_EXPLOSION_RED = RegisterParticle("fireworks_large_01_Red") |
static const int | FIREWORKS_EXPLOSION_GREEN = RegisterParticle("fireworks_large_01_Green") |
static const int | FIREWORKS_EXPLOSION_BLUE = RegisterParticle("fireworks_large_01_Blue") |
static const int | FIREWORKS_EXPLOSION_YELLOW = RegisterParticle("fireworks_large_01_Yellow") |
static const int | FIREWORKS_EXPLOSION_PINK = RegisterParticle("fireworks_large_01_Pink") |
static const int | FIREWORKS_FUSE = RegisterParticle("fireworks_small_04") |
static const int | FIREWORKS_AFTERBURN_START = RegisterParticle("fireworks_small_02") |
static const int | FIREWORKS_AFTERBURN_END = RegisterParticle("fireworks_small_03") |
static const int | FIREWORKS_EXPLOSION_THANKS1 = RegisterParticle("fireworks_ThankYou_anim") |
static const int | FIREWORKS_EXPLOSION_THANKS2 = RegisterParticle("fireworks_For10_anim") |
static const int | FIREWORKS_EXPLOSION_THANKS3 = RegisterParticle("fireworks_Amazing_anim") |
static const int | FIREWORKS_EXPLOSION_THANKS4 = RegisterParticle("fireworks_Years_anim") |
static const int | FIREWORKS_EXPLOSION_THANKS5 = RegisterParticle("fireworks_Dayz_anim") |
static const int | GRENADE_CHEM_BREAK = RegisterParticle("contaminated_area_gas_grenade") |
static const int | CLAYMORE_EXPLOSION = RegisterParticle("explosion_claymore_01") |
static const int | PLASTIC_EXPLOSION = RegisterParticle("explosion_plastic_01") |
static const int | WATER_JET = RegisterParticle("water_jet") |
static const int | WATER_JET_WEAK = RegisterParticle("water_jet_weak") |
static const int | WATER_SPILLING = RegisterParticle("water_spilling") |
static const int | DROWNING_BUBBLES = RegisterParticle("breath_bubbles") |
static const int | BOLT_CUPID_TAIL = RegisterParticle("cupid_bolt") |
Cupid's bolt. | |
static const int | BOLT_CUPID_HIT = RegisterParticle("cupid_hit") |
static const int | HOTPSRING_WATERVAPOR = RegisterParticle("hotspring_watervapor") |
static const int | GEYSER_NORMAL = RegisterParticle("geyser_normal") |
static const int | GEYSER_STRONG = RegisterParticle("geyser_strong") |
static const int | GEYSER_BUBBLES = RegisterParticle("geyser_bubbles") |
static const int | VOLCANO = RegisterParticle("volcano_smoke") |
static const int | FISHING_SIGNAL_SPLASH = RegisterParticle("fishing_signal_splash") |
static const int | STEP_SNOW = RegisterParticle("step_snow") |
static const int | VEHICLE_WHEEL_SNOW = RegisterParticle("vehicle_wheel_snow") |
static const int | VEHICLE_WHEEL_GRAVEL = RegisterParticle("vehicle_wheel_gravel") |
static const int | VEHICLE_WHEEL_ASPHALT = RegisterParticle("vehicle_wheel_asphalt") |
static const int | TREE_FALLING_SNOW = RegisterParticle("tree_falling_snow") |
static const int | TREE_SOFT_FALLING_SNOW = RegisterParticle("tree_soft_falling_snow") |
static const int | TREE_SOFT_LARGE_FALLING_SNOW = RegisterParticle("tree_soft_large_falling_snow") |
static const int | TREE_SMALL_FALLING_SNOW = RegisterParticle("tree_small_falling_snow") |
static const int | TREE_FALLING_NEEDLE = RegisterParticle("tree_falling_needle") |
static const int | TREE_FALLING_LEAF = RegisterParticle("tree_falling_leaf") |
static const int | BUSH_FALLING_SNOW = RegisterParticle("bush_falling_snow") |
static const int | TREE_PASSING_SNOW = RegisterParticle("tree_passing_snow") |
static const int | BUSH_PASSING_SNOW = RegisterParticle("bush_passing_snow") |
См. определение в файле ParticleList.c строка 11