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inlineprotected |
Sets the id of the particle to be used.
id | int Particle ID registered in ParticleList |
См. определение в файле EffectParticle.c строка 303
Перекрестные ссылки m_ParticleID.
Используется в BleedingSourceEffect(), BleedingSourceEffect::BleedingSourceEffect(), BloodSplatter::BloodSplatter(), EffBreathVapourHeavy::EffBreathVapourHeavy(), EffBreathVapourLight::EffBreathVapourLight(), EffBreathVapourMedium::EffBreathVapourMedium(), EffBulletImpactTest::EffBulletImpactTest(), EffGeneratorSmoke::EffGeneratorSmoke(), EffSwarmingFlies::EffSwarmingFlies(), EffVomit::EffVomit(), EffVomitBlood::EffVomitBlood(), LandmineExplosion::LandmineExplosion(), MenuCarEngineSmoke::MenuCarEngineSmoke(), MenuEvaporation::MenuEvaporation(), SetParticle(), EffectBoatWaterBase::SetParticleState(), EffVehicleSmoke::SetParticleState() и EffWheelSmoke::SetParticleState().