DayZ 1.27
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◆ SetCurrentOrientation()

void EffectParticle::SetCurrentOrientation ( vector ori,
bool updateCached = true )
inlineprotected

Set the current orientation of the managed Particle.

Аргументы
orivector Orientation in degrees (yaw, pitch, roll)

См. определение в файле EffectParticle.c строка 472

473 {
474 if ( updateCached)
475 SetOrientation(ori);
476
477 Particle p = GetParticle();
478
479 if (p)
480 p.SetOrientation(ori);
481 }
Particle GetParticle()
Gets the main particle which this Effect is managing.
Определения EffectParticle.c:162
void SetOrientation(vector ori)
Set orientation of the EffectParticle.
Определения EffectParticle.c:453

Перекрестные ссылки GetParticle() и SetOrientation().