34 if ( w.FindAnyWidget(
"Cursor" ) )
36 w.FindAnyWidget(
"Cursor" ).SetColor( color );
40 string name = w.GetName();
41 name.Replace(
"PanelWidget",
"Cursor" );
42 Widget w2 = w.GetParent().FindAnyWidget(
name );
57 if ( item == dragged_item )
61 if ( item.GetHierarchyParent() && item.GetHierarchyParent() != player )
68 float temperature = item.GetTemperature();
71 color = ObjectTemperatureState.GetStateData(temperature).m_Color;
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
static int COLOR_NORMAL_TEXT
void SetColor(Widget w, int color)
static int COLOR_SELECTED_PANEL
static int COLOR_SELECTED_TEXT
static int COLOR_DISABLED_PANEL
static int COLOR_NORMAL_PANEL
static ref ColorManager m_Instance
static int ITEM_BACKGROUND_COLOR
static int COLOR_HIGHLIGHT_TEXT
static int COLOR_DISABLED_TEXT
int GetItemColor(ItemBase item)
static int COLOR_HIGHLIGHT_PANEL
static ColorManager GetInstance()
EntityAI GetDraggedItem()
static ItemManager GetInstance()
proto native CGame GetGame()
int ARGB(int a, int r, int g, int b)