26 m_Root =
g_Game.GetWorkspace().CreateWidgets(
"gui/layouts/new_ui/video_player.layout", parent);
76 string path =
"video\\*";
98 Widget entry =
g_Game.GetWorkspace().CreateWidgets(
"gui/layouts/new_ui/video_player_entry.layout",
m_LoadVideo);
99 ButtonWidget entryButton = ButtonWidget.Cast(entry.GetChildren());
100 entryButton.SetText(entryName);
101 entryButton.SetUserID(333);
128 TimeConversions.ConvertSecondsToFullTime(time / 1000, timeData);
139 return super.OnChange(w,
x,
y, finished);
174 else if (w.GetUserID() == 333)
177 ButtonWidget.Cast(w).GetText(
name);
182 return super.OnClick(w,
x,
y, button);
226 child = child.GetSibling();
237 #ifdef PLATFORM_WINDOWS
240 #ifdef PLATFORM_MSSTORE
244 path =
"/app0/video/";
247 path =
"G:\\video\\";
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
int m_Days int m_Hours int m_Minutes int m_Seconds string FormatedAsTimestamp()
struct that keeps Time relevant information for future formatting
proto void Print(void var)
Prints content of variable to console/log.
proto native void CloseFindFile(FindFileHandle handle)
enum FindFileFlags FindFile(string pattern, out string fileName, out FileAttr fileAttributes, FindFileFlags flags)
proto bool FindNextFile(FindFileHandle handle, out string fileName, out FileAttr fileAttributes)