54 if ( result.m_IsAllowed && !
m_Mute )
58 else if ( !result.m_IsAllowed ||
m_Mute )
113 #ifdef PLATFORM_CONSOLE
127 #ifdef PLATFORM_CONSOLE
146 #ifdef PLATFORM_CONSOLE
159 #ifdef PLATFORM_CONSOLE
170 if( button ==
MouseState.LEFT &&
GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer() )
182 if( button ==
MouseState.LEFT &&
GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer() )
196 if(
GetGame().GetUserManager() )
209 m_Tab.SelectPlayer(
this );
EBiosPrivacyPermission
EBiosPrivacyPermission represents possible privacy permissions.
array< ref BiosPrivacyPermissionResult > BiosPrivacyPermissionResultArray
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
BiosPrivacyPermissionResult represents the per permission result of the GetPermissionsAsync reqeust.
proto native owned string GetUid()
proto native BiosUser GetSelectedUser()
Returns the currently selected user.
proto native BiosUserManager GetUserManager()
proto native WorkspaceWidget GetWorkspace()
static void ShowUserProfile(string uid)
static bool MutePlayer(string id, bool mute)
proto native CGame GetGame()