24 m_Root =
g_Game.GetWorkspace().CreateWidgets(
"gui/layouts/xbox/ingamemenu_xbox/player_info_entry.layout", parent );
54 if ( result.m_IsAllowed && !
m_Mute )
58 else if ( !result.m_IsAllowed ||
m_Mute )
113 #ifdef PLATFORM_CONSOLE
127 #ifdef PLATFORM_CONSOLE
146 #ifdef PLATFORM_CONSOLE
159 #ifdef PLATFORM_CONSOLE
170 if( button ==
MouseState.LEFT &&
g_Game.GetInput().IsEnabledMouseAndKeyboardEvenOnServer() )
182 if( button ==
MouseState.LEFT &&
g_Game.GetInput().IsEnabledMouseAndKeyboardEvenOnServer() )
196 if(
g_Game.GetUserManager() )
198 return g_Game.GetUserManager().GetSelectedUser().GetUid() ==
m_UID;
209 m_Tab.SelectPlayer(
this );
EBiosPrivacyPermission
EBiosPrivacyPermission represents possible privacy permissions.
array< ref BiosPrivacyPermissionResult > BiosPrivacyPermissionResultArray
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
BiosPrivacyPermissionResult represents the per permission result of the GetPermissionsAsync reqeust.
static void ShowUserProfile(string uid)
static bool MutePlayer(string id, bool mute)