778{
  782 
  784    {
  785        
  786        
  787        m_EngineStartOK         = "CivilianSedan_engine_start_SoundSet";
  788        m_EngineStartBattery    = "CivilianSedan_engine_failed_start_battery_SoundSet";
  789        m_EngineStartPlug       = "CivilianSedan_engine_failed_start_sparkplugs_SoundSet";
  790        m_EngineStartFuel       = "CivilianSedan_engine_failed_start_fuel_SoundSet";
  791        m_EngineStop            = "CivilianSedan_engine_stop_SoundSet";
  792        m_EngineStopFuel        = "CivilianSedan_engine_stop_fuel_SoundSet";
  793 
  794        m_CarDoorOpenSound      = "offroad_door_open_SoundSet";
  795        m_CarDoorCloseSound     = "offroad_door_close_SoundSet";
  796        
  797        m_CarHornShortSoundName = "CivilianSedan_Horn_Short_SoundSet";
  798        m_CarHornLongSoundName  = "CivilianSedan_Horn_SoundSet";
  799        
  800        SetEnginePos("0 0.7 1.6");
  801    }
  802    
  804    {       
  805        super.EEInit();
  806        
  808        {
  815            
  818        }       
  819    }
  820    
  822    {
  823        super.OnEngineStart();
  824 
  826        {
  828        }
  829    }
  830    
  832    {
  833        super.OnEngineStop();
  834 
  836        {
  838        }
  839    }
  840    
  842    {
  844        {
  846            {
  848            }
  849        }
  850    }
  851    
  853    {
  855    }
  856    
  858    {
  859        return 4.5;
  860    }
  861 
  863    {
  864        switch (posIdx)
  865        {
  866        case 0:
  868        case 1:
  870        case 2:
  872        case 3:
  874        }
  875 
  876        return 0;
  877    }
  878    
  879    
  881    {
  883    }
  884    
  885    
  887    {
  889    }
  890    
  892    {
  893        if( !super.CanReleaseAttachment( attachment ) )
  894            return false;
  895        
  896        string attType = attachment.GetType();
  897        
  899        {
  900            if ( attType == "CarRadiator" || attType == "CarBattery" || attType == "SparkPlug")
  901                return false;
  902        }
  903 
  904        return true;
  905    }
  906 
  908    {
  910    }
  911    
  913    {
  914        
  915        if (!super.CanDisplayAttachmentCategory(category_name))
  916            return false;
  917        
  918    
  920        if (category_name.
Contains(
"engine"))
 
  921        {
  923                return false;
  924        }
  925                
  926        return true;
  927    }
  928    
  930    {
  931        if ( !super.CanDisplayCargo() )
  932            return false;
  933        
  935            return false;
  936        
  937        return true;
  938    }
  939    
  941    {
  943 
  944        Class.
CastTo( carDoor, FindAttachmentBySlotName( slotType ) );
 
  945        if (!carDoor)
  946        {
  948        }
  949    
  950        switch (slotType)
  951        {
  952        case "CivSedanDriverDoors":
  953            return TranslateAnimationPhaseToCarDoorState("DoorsDriver");
  954            break;
  955        
  956        case "CivSedanCoDriverDoors":
  957            return TranslateAnimationPhaseToCarDoorState("DoorsCoDriver");
  958            break;
  959 
  960        case "CivSedanCargo1Doors":
  961            return TranslateAnimationPhaseToCarDoorState("DoorsCargo1");
  962            break;
  963 
  964        case "CivSedanCargo2Doors":
  965            return TranslateAnimationPhaseToCarDoorState("DoorsCargo2");
  966            break;
  967        
  968        case "CivSedanTrunk":
  969            return TranslateAnimationPhaseToCarDoorState("DoorsTrunk");
  970            break;
  971        
  972        case "CivSedanHood":
  973            return TranslateAnimationPhaseToCarDoorState("DoorsHood");
  974            break;
  975        }
  976 
  978    }
  979    
  980 
  982    {
  983        switch( posIdx )
  984        {
  985            case 0:
  987                    return false;
  988 
  989                return true;
  990            break;
  991            
  992            case 1:
  994                    return false;
  995 
  996                return true;
  997            break;
  998 
  999            case 2:
 1001                    return false;
 1002 
 1003                return true;
 1004            break;
 1005 
 1006            case 3:
 1008                    return false;
 1009 
 1010                return true;
 1011            break;
 1012        }
 1013 
 1014        return false;
 1015    }
 1016 
 1018    {
 1019        switch( posIdx )
 1020        {
 1021        case 0:
 1022            return "doors_driver";
 1023        break;
 1024        case 1:
 1025            return "doors_codriver";
 1026        break;
 1027        case 2:
 1028            return "doors_cargo1";
 1029        break;
 1030        case 3:
 1031            return "doors_cargo2";
 1032        break;
 1033        }
 1034        
 1035        return super.GetDoorSelectionNameFromSeatPos(posIdx);
 1036    }
 1037 
 1039    {
 1040        switch( posIdx )
 1041        {
 1042        case 0:
 1043            return "CivSedanDriverDoors";
 1044        break;
 1045        case 1:
 1046            return "CivSedanCoDriverDoors";
 1047        break;
 1048        case 2:
 1049            return "CivSedanCargo1Doors";
 1050        break;
 1051        case 3:
 1052            return "CivSedanCargo2Doors";
 1053        break;
 1054        }
 1055        
 1056        return super.GetDoorInvSlotNameFromSeatPos(posIdx);
 1057    }
 1058 
 1059    
 1060    
 1062    {
 1063        switch (ctrl)
 1064        {
 1066            float newValue = 0;
 1068            {
 1069                newValue += 0.25;
 1070            }
 1071 
 1073            {
 1074                newValue += 0.25;
 1075            }
 1076        
 1078            {
 1079                newValue += 0.25;
 1080            }
 1081 
 1083            {
 1084                newValue += 0.25;
 1085            }
 1086        
 1088            {
 1089                newValue -= 0.6;
 1090            }
 1091 
 1093            {
 1094                newValue -= 0.6;
 1095            }
 1096        
 1098        break;
 1099        }
 1100 
 1101        return super.OnSound(ctrl, oldValue);
 1102    }
 1103 
 1105    {
 1106        switch (selection)
 1107        {
 1108            case "doors_driver":
 1109                return "DoorsDriver";
 1110            case "doors_codriver":
 1111                return "DoorsCoDriver";
 1112            case "doors_cargo1":
 1113                return "DoorsCargo1";
 1114            case "doors_cargo2":
 1115                return "DoorsCargo2";
 1116            case "doors_hood":
 1117                return "DoorsHood";
 1118            case "doors_trunk":
 1119                return "DoorsTrunk";
 1120        }
 1121 
 1122        return "";
 1123    }
 1124 
 1126    {
 1127        return false;
 1128    }
 1129 
 1131    {
 1132        return false;
 1133    }
 1134    
 1136    {
 1137        switch (currentSeat)
 1138        {
 1139            case 0:
 1140                return nextSeat == 1;
 1141    
 1142            case 1:
 1143                return nextSeat == 0;
 1144    
 1145            case 2:
 1146                return nextSeat == 3;
 1147    
 1148            case 3:
 1149                return nextSeat == 2;
 1150        }
 1151        
 1152        return false;
 1153    }
 1154 
 1156    {
 1157        switch (pCurrentSeat)
 1158        {
 1159            case 0:
 1160                return pDoorsSelection == "DoorsDriver";
 1161    
 1162            case 1:
 1163                return pDoorsSelection == "DoorsCoDriver";
 1164    
 1165            case 2:
 1166                return pDoorsSelection == "DoorsCargo1";
 1167    
 1168            case 3:
 1169                return pDoorsSelection == "DoorsCargo2";
 1170        }
 1171        
 1172        return false;       
 1173    }
 1174 
 1176    {
 1177        SpawnUniversalParts();
 1178        SpawnAdditionalItems();
 1179        FillUpCarFluids();
 1180 
 1181        GetInventory().CreateInInventory("CivSedanWheel");
 1182        GetInventory().CreateInInventory("CivSedanWheel");
 1183        GetInventory().CreateInInventory("CivSedanWheel");
 1184        GetInventory().CreateInInventory("CivSedanWheel");
 1185 
 1186        GetInventory().CreateInInventory("CivSedanDoors_Driver");
 1187        GetInventory().CreateInInventory("CivSedanDoors_CoDriver");
 1188        GetInventory().CreateInInventory("CivSedanDoors_BackLeft");
 1189        GetInventory().CreateInInventory("CivSedanDoors_BackRight");
 1190        GetInventory().CreateInInventory("CivSedanHood");
 1191        GetInventory().CreateInInventory("CivSedanTrunk");
 1192 
 1193        
 1194        GetInventory().CreateInInventory("CivSedanWheel");
 1195        GetInventory().CreateInInventory("CivSedanWheel");
 1196    }
 1197    
 1199    {
 1200        return 1.5;
 1201    }
 1202}
 1203 
 1205{
 1207    {
 1208        SpawnUniversalParts();
 1209        SpawnAdditionalItems();
 1210        FillUpCarFluids();
 1211 
 1212        GetInventory().CreateInInventory("CivSedanWheel");
 1213        GetInventory().CreateInInventory("CivSedanWheel");
 1214        GetInventory().CreateInInventory("CivSedanWheel");
 1215        GetInventory().CreateInInventory("CivSedanWheel");
 1216 
 1217        GetInventory().CreateInInventory("CivSedanDoors_Driver_Wine");
 1218        GetInventory().CreateInInventory("CivSedanDoors_CoDriver_Wine");
 1219        GetInventory().CreateInInventory("CivSedanDoors_BackLeft_Wine");
 1220        GetInventory().CreateInInventory("CivSedanDoors_BackRight_Wine");
 1221        GetInventory().CreateInInventory("CivSedanHood_Wine");
 1222        GetInventory().CreateInInventory("CivSedanTrunk_Wine");
 1223 
 1224        
 1225        GetInventory().CreateInInventory("CivSedanWheel");
 1226        GetInventory().CreateInInventory("CivSedanWheel");
 1227    }
 1228}
 1229 
 1231{
 1233    {
 1234        SpawnUniversalParts();
 1235        SpawnAdditionalItems();
 1236        FillUpCarFluids();
 1237 
 1238        GetInventory().CreateInInventory("CivSedanWheel");
 1239        GetInventory().CreateInInventory("CivSedanWheel");
 1240        GetInventory().CreateInInventory("CivSedanWheel");
 1241        GetInventory().CreateInInventory("CivSedanWheel");
 1242 
 1243        GetInventory().CreateInInventory("CivSedanDoors_Driver_Black");
 1244        GetInventory().CreateInInventory("CivSedanDoors_CoDriver_Black");
 1245        GetInventory().CreateInInventory("CivSedanDoors_BackLeft_Black");
 1246        GetInventory().CreateInInventory("CivSedanDoors_BackRight_Black");
 1247        GetInventory().CreateInInventory("CivSedanHood_Black");
 1248        GetInventory().CreateInInventory("CivSedanTrunk_Black");
 1249 
 1250        
 1251        GetInventory().CreateInInventory("CivSedanWheel");
 1252        GetInventory().CreateInInventory("CivSedanWheel");
 1253    }
 1254}
CarSoundCtrl
Car's sound controller list. (native, do not change or extend)
override float GetPushForceCoefficientMultiplier()
class CivilianSedan extends CarScript OnDebugSpawn()
override bool CanReachSeatFromSeat(int currentSeat, int nextSeat)
override string GetAnimSourceFromSelection(string selection)
override int GetSeatAnimationType(int posIdx)
override float OnSound(CarSoundCtrl ctrl, float oldValue)
override string GetDoorInvSlotNameFromSeatPos(int posIdx)
override void EOnPostSimulate(IEntity other, float timeSlice)
override void OnEngineStop()
ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine
override float GetTransportCameraDistance()
override bool CanReleaseAttachment(EntityAI attachment)
override bool CanDisplayCargo()
override void OnEngineStart()
override CarLightBase CreateFrontLight()
override int GetAnimInstance()
override bool CrewCanGetThrough(int posIdx)
override bool CanReachDoorsFromSeat(string pDoorsSelection, int pCurrentSeat)
bool CanManipulateSpareWheel(string slotSelectionName)
override bool IsVitalGlowPlug()
override CarRearLightBase CreateRearLight()
override bool IsVitalTruckBattery()
override string GetDoorSelectionNameFromSeatPos(int posIdx)
override int GetCarDoorsState(string slotType)
override bool CanDisplayAttachmentCategory(string category_name)
ref UniversalTemperatureSourceSettings m_UTSSettings
ref UniversalTemperatureSource m_UTSource
UniversalTemperatureSourceLambdaBaseImpl UniversalTemperatureSourceLambdaBase UniversalTemperatureSourceLambdaEngine()
override void OnDebugSpawn()
Super root of all classes in Enforce script.
original Timer deletes m_params which is unwanted
DayZPlayerConstants
defined in C++
proto native CGame GetGame()
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.
static const float ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE
static proto float Clamp(float value, float min, float max)
Clamps 'value' to 'min' if it is lower than 'min', or to 'max' if it is higher than 'max'.
bool Contains(string sample)
Returns true if sample is substring of string.
proto int ToLower()
Changes string to lowercase. Returns length.