|
private |
Changes string to lowercase. Returns length.
int - Length of changed string Используется в AnalyticsRegisterStat(), AnalyticsSetState(), BleedingSourcesManagerBase::AttemptAddBleedingSourceBySelection(), Entity::CacheSkinningBloodInfectionChance(), BaseBuildingBase::CanDisplayAttachmentCategory(), CivilianSedan::CanDisplayAttachmentCategory(), Hatchback_02::CanDisplayAttachmentCategory(), Offroad_02::CanDisplayAttachmentCategory(), OffroadHatchback::CanDisplayAttachmentCategory(), Sedan_02::CanDisplayAttachmentCategory(), BaseBuildingBase::CanDisplayAttachmentSlot(), ItemBase::CanToggleAnimations(), ScriptConsoleItemsTab::ChangeFilter(), ScriptConsoleSoundsTab::ChangeFilter(), BaseBuildingBase::CheckSlotVerticalDistance(), AttachmentsOutOfReach::CreateAttachmentPosition(), MainMenuData::CreateDLCArticles(), PluginConfigHandler::CustomLocationsAdd(), PluginConfigHandler::CustomLocationsRemove(), DisplayActions(), ItemBase::EEItemDetached(), MainMenuData::FilterDLCs(), ScriptConsoleConfigTab::FindInHierarchy(), UIPopupScript::FindInHierarchy(), GetComponentIndex(), PluginBase::GetConfig(), PluginBase::GetConfigRecursive(), Debug::GetFiltredConfigClasses(), UIScriptedMenu::GetFiltredConfigClasses(), UIScriptedMenu::GetFiltredSceneObjects(), PluginConfigHandler::GetLocationsData(), IEntity::GetLODByName(), ServerBrowserHelperFunctions::GetMapDisplayName(), ParticleList::GetParticleID(), LOD::GetSelectionByName(), map< int, float >::GetSelectionFromAnimSource(), ServerBrowserHelperFunctions::GetServerMapImagePath(), ItemBase::GetSlotIndexBySelection(), GUIAction_SetValue(), ItemBase::HideAllAnimationsAndProxyPhysics(), MissionBaseWorld::InitialiseWorldData(), IsComponentInSelection(), CGame::IsKindOf(), CGame::ObjectIsKindOf(), ActionMountBarbedWire::OnFinishProgressServer(), Construction::OnHealthLevelChanged(), OnHealthLevelChanged(), ScriptConsoleItemsTab::PrepareFilters(), ScriptConsoleSoundsTab::PrepareFilters(), ParticleList::RegisterParticle(), ScriptConsoleConfigTab::RenderVariables(), ScriptConsoleItemsTab::SelectPreset(), AutoTestFixture::SetWorldName(), ItemBase::ToggleAnimation(), ItemBase::UpdateAllSelections() и ItemBase::UpdatePhysics().