DayZ
1.29
DayZ Explorer by KGB
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OnDebugSpawn()
class
CivilianSedan
extends
CarScript
OnDebugSpawn
(
)
См. определение в файле
CivilianSedan.c
строка
1
441
{
442
SpawnUniversalParts();
443
SpawnAdditionalItems();
444
FillUpCarFluids();
445
446
GameInventory
inventory = GetInventory();
447
inventory.
CreateInInventory
(
"CivSedanWheel"
);
448
inventory.
CreateInInventory
(
"CivSedanWheel"
);
449
inventory.
CreateInInventory
(
"CivSedanWheel"
);
450
inventory.
CreateInInventory
(
"CivSedanWheel"
);
451
452
inventory.
CreateInInventory
(
"CivSedanDoors_Driver_Wine"
);
453
inventory.
CreateInInventory
(
"CivSedanDoors_CoDriver_Wine"
);
454
inventory.
CreateInInventory
(
"CivSedanDoors_BackLeft_Wine"
);
455
inventory.
CreateInInventory
(
"CivSedanDoors_BackRight_Wine"
);
456
inventory.
CreateInInventory
(
"CivSedanHood_Wine"
);
457
inventory.
CreateInInventory
(
"CivSedanTrunk_Wine"
);
458
459
//-----IN CAR CARGO
460
inventory.
CreateInInventory
(
"CivSedanWheel"
);
461
inventory.
CreateInInventory
(
"CivSedanWheel"
);
462
}
GameInventory::CreateInInventory
EntityAI CreateInInventory(string type)
creates entity somewhere in inventory
Определения
3_Game/DayZ/Systems/Inventory/Inventory.c:876
GameInventory
script counterpart to engine's class Inventory
Определения
3_Game/DayZ/Systems/Inventory/Inventory.c:81
Перекрестные ссылки
CarScript::CivilianSedan()
.
Ishodniki
scripts
4_World
DayZ
Entities
Vehicles
InheritedCars
CivilianSedan.c
Создано системой
1.13.2