783{
  787 
  789    {
  790        
  791        
  792        m_EngineStartOK         = "CivilianSedan_engine_start_SoundSet";
  793        m_EngineStartBattery    = "CivilianSedan_engine_failed_start_battery_SoundSet";
  794        m_EngineStartPlug       = "CivilianSedan_engine_failed_start_sparkplugs_SoundSet";
  795        m_EngineStartFuel       = "CivilianSedan_engine_failed_start_fuel_SoundSet";
  796        m_EngineStop            = "CivilianSedan_engine_stop_SoundSet";
  797        m_EngineStopFuel        = "CivilianSedan_engine_stop_fuel_SoundSet";
  798 
  799        m_CarDoorOpenSound      = "offroad_door_open_SoundSet";
  800        m_CarDoorCloseSound     = "offroad_door_close_SoundSet";
  801        
  802        m_CarHornShortSoundName = "CivilianSedan_Horn_Short_SoundSet";
  803        m_CarHornLongSoundName  = "CivilianSedan_Horn_SoundSet";
  804        
  805        SetEnginePos("0 0.7 1.6");
  806    }
  807    
  809    {       
  810        super.EEInit();
  811        
  813        {
  820            
  823        }       
  824    }
  825    
  827    {
  828        super.OnEngineStart();
  829 
  831        {
  833        }
  834    }
  835    
  837    {
  838        super.OnEngineStop();
  839 
  841        {
  843        }
  844    }
  845    
  847    {
  849        {
  851            {
  853            }
  854        }
  855    }
  856    
  858    {
  860    }
  861    
  863    {
  864        return 4.5;
  865    }
  866 
  868    {
  869        switch (posIdx)
  870        {
  871        case 0:
  873        case 1:
  875        case 2:
  877        case 3:
  879        }
  880 
  881        return 0;
  882    }
  883    
  884    
  886    {
  888    }
  889    
  890    
  892    {
  894    }
  895    
  897    {
  898        if( !super.CanReleaseAttachment( attachment ) )
  899            return false;
  900        
  901        string attType = attachment.GetType();
  902        
  904        {
  905            if ( attType == "CarRadiator" || attType == "CarBattery" || attType == "SparkPlug")
  906                return false;
  907        }
  908 
  909        return true;
  910    }
  911 
  913    {
  915    }
  916    
  918    {
  919        
  920        if (!super.CanDisplayAttachmentCategory(category_name))
  921            return false;
  922        
  923    
  925        if (category_name.
Contains(
"engine"))
 
  926        {
  928                return false;
  929        }
  930                
  931        return true;
  932    }
  933    
  935    {
  936        if ( !super.CanDisplayCargo() )
  937            return false;
  938        
  940            return false;
  941        
  942        return true;
  943    }
  944    
  946    {
  948 
  949        Class.
CastTo( carDoor, FindAttachmentBySlotName( slotType ) );
 
  950        if (!carDoor)
  951        {
  953        }
  954    
  955        switch (slotType)
  956        {
  957        case "CivSedanDriverDoors":
  958            return TranslateAnimationPhaseToCarDoorState("DoorsDriver");
  959            break;
  960        
  961        case "CivSedanCoDriverDoors":
  962            return TranslateAnimationPhaseToCarDoorState("DoorsCoDriver");
  963            break;
  964 
  965        case "CivSedanCargo1Doors":
  966            return TranslateAnimationPhaseToCarDoorState("DoorsCargo1");
  967            break;
  968 
  969        case "CivSedanCargo2Doors":
  970            return TranslateAnimationPhaseToCarDoorState("DoorsCargo2");
  971            break;
  972        
  973        case "CivSedanTrunk":
  974            return TranslateAnimationPhaseToCarDoorState("DoorsTrunk");
  975            break;
  976        
  977        case "CivSedanHood":
  978            return TranslateAnimationPhaseToCarDoorState("DoorsHood");
  979            break;
  980        }
  981 
  983    }
  984    
  985 
  987    {
  988        switch( posIdx )
  989        {
  990            case 0:
  992                    return false;
  993 
  994                return true;
  995            break;
  996            
  997            case 1:
  999                    return false;
 1000 
 1001                return true;
 1002            break;
 1003 
 1004            case 2:
 1006                    return false;
 1007 
 1008                return true;
 1009            break;
 1010 
 1011            case 3:
 1013                    return false;
 1014 
 1015                return true;
 1016            break;
 1017        }
 1018 
 1019        return false;
 1020    }
 1021 
 1023    {
 1024        switch( posIdx )
 1025        {
 1026        case 0:
 1027            return "doors_driver";
 1028        break;
 1029        case 1:
 1030            return "doors_codriver";
 1031        break;
 1032        case 2:
 1033            return "doors_cargo1";
 1034        break;
 1035        case 3:
 1036            return "doors_cargo2";
 1037        break;
 1038        }
 1039        
 1040        return super.GetDoorSelectionNameFromSeatPos(posIdx);
 1041    }
 1042 
 1044    {
 1045        switch( posIdx )
 1046        {
 1047        case 0:
 1048            return "CivSedanDriverDoors";
 1049        break;
 1050        case 1:
 1051            return "CivSedanCoDriverDoors";
 1052        break;
 1053        case 2:
 1054            return "CivSedanCargo1Doors";
 1055        break;
 1056        case 3:
 1057            return "CivSedanCargo2Doors";
 1058        break;
 1059        }
 1060        
 1061        return super.GetDoorInvSlotNameFromSeatPos(posIdx);
 1062    }
 1063 
 1064    
 1065    
 1067    {
 1068        switch (ctrl)
 1069        {
 1071            float newValue = 0;
 1073            {
 1074                newValue += 0.25;
 1075            }
 1076 
 1078            {
 1079                newValue += 0.25;
 1080            }
 1081        
 1083            {
 1084                newValue += 0.25;
 1085            }
 1086 
 1088            {
 1089                newValue += 0.25;
 1090            }
 1091        
 1093            {
 1094                newValue -= 0.6;
 1095            }
 1096 
 1098            {
 1099                newValue -= 0.6;
 1100            }
 1101        
 1103        break;
 1104        }
 1105 
 1106        return super.OnSound(ctrl, oldValue);
 1107    }
 1108 
 1110    {
 1111        switch (selection)
 1112        {
 1113            case "doors_driver":
 1114                return "DoorsDriver";
 1115            case "doors_codriver":
 1116                return "DoorsCoDriver";
 1117            case "doors_cargo1":
 1118                return "DoorsCargo1";
 1119            case "doors_cargo2":
 1120                return "DoorsCargo2";
 1121            case "doors_hood":
 1122                return "DoorsHood";
 1123            case "doors_trunk":
 1124                return "DoorsTrunk";
 1125        }
 1126 
 1127        return "";
 1128    }
 1129 
 1131    {
 1132        return false;
 1133    }
 1134 
 1136    {
 1137        return false;
 1138    }
 1139    
 1141    {
 1142        switch (currentSeat)
 1143        {
 1144            case 0:
 1145                return nextSeat == 1;
 1146    
 1147            case 1:
 1148                return nextSeat == 0;
 1149    
 1150            case 2:
 1151                return nextSeat == 3;
 1152    
 1153            case 3:
 1154                return nextSeat == 2;
 1155        }
 1156        
 1157        return false;
 1158    }
 1159 
 1161    {
 1162        switch (pCurrentSeat)
 1163        {
 1164            case 0:
 1165                return pDoorsSelection == "DoorsDriver";
 1166    
 1167            case 1:
 1168                return pDoorsSelection == "DoorsCoDriver";
 1169    
 1170            case 2:
 1171                return pDoorsSelection == "DoorsCargo1";
 1172    
 1173            case 3:
 1174                return pDoorsSelection == "DoorsCargo2";
 1175        }
 1176        
 1177        return false;       
 1178    }
 1179 
 1181    {
 1182        SpawnUniversalParts();
 1183        SpawnAdditionalItems();
 1184        FillUpCarFluids();
 1185 
 1186        GetInventory().CreateInInventory("CivSedanWheel");
 1187        GetInventory().CreateInInventory("CivSedanWheel");
 1188        GetInventory().CreateInInventory("CivSedanWheel");
 1189        GetInventory().CreateInInventory("CivSedanWheel");
 1190 
 1191        GetInventory().CreateInInventory("CivSedanDoors_Driver");
 1192        GetInventory().CreateInInventory("CivSedanDoors_CoDriver");
 1193        GetInventory().CreateInInventory("CivSedanDoors_BackLeft");
 1194        GetInventory().CreateInInventory("CivSedanDoors_BackRight");
 1195        GetInventory().CreateInInventory("CivSedanHood");
 1196        GetInventory().CreateInInventory("CivSedanTrunk");
 1197 
 1198        
 1199        GetInventory().CreateInInventory("CivSedanWheel");
 1200        GetInventory().CreateInInventory("CivSedanWheel");
 1201    }
 1202    
 1204    {
 1205        return 1.5;
 1206    }
 1207}
 1208 
 1210{
 1212    {
 1213        SpawnUniversalParts();
 1214        SpawnAdditionalItems();
 1215        FillUpCarFluids();
 1216 
 1217        GetInventory().CreateInInventory("CivSedanWheel");
 1218        GetInventory().CreateInInventory("CivSedanWheel");
 1219        GetInventory().CreateInInventory("CivSedanWheel");
 1220        GetInventory().CreateInInventory("CivSedanWheel");
 1221 
 1222        GetInventory().CreateInInventory("CivSedanDoors_Driver_Wine");
 1223        GetInventory().CreateInInventory("CivSedanDoors_CoDriver_Wine");
 1224        GetInventory().CreateInInventory("CivSedanDoors_BackLeft_Wine");
 1225        GetInventory().CreateInInventory("CivSedanDoors_BackRight_Wine");
 1226        GetInventory().CreateInInventory("CivSedanHood_Wine");
 1227        GetInventory().CreateInInventory("CivSedanTrunk_Wine");
 1228 
 1229        
 1230        GetInventory().CreateInInventory("CivSedanWheel");
 1231        GetInventory().CreateInInventory("CivSedanWheel");
 1232    }
 1233}
 1234 
 1236{
 1238    {
 1239        SpawnUniversalParts();
 1240        SpawnAdditionalItems();
 1241        FillUpCarFluids();
 1242 
 1243        GetInventory().CreateInInventory("CivSedanWheel");
 1244        GetInventory().CreateInInventory("CivSedanWheel");
 1245        GetInventory().CreateInInventory("CivSedanWheel");
 1246        GetInventory().CreateInInventory("CivSedanWheel");
 1247 
 1248        GetInventory().CreateInInventory("CivSedanDoors_Driver_Black");
 1249        GetInventory().CreateInInventory("CivSedanDoors_CoDriver_Black");
 1250        GetInventory().CreateInInventory("CivSedanDoors_BackLeft_Black");
 1251        GetInventory().CreateInInventory("CivSedanDoors_BackRight_Black");
 1252        GetInventory().CreateInInventory("CivSedanHood_Black");
 1253        GetInventory().CreateInInventory("CivSedanTrunk_Black");
 1254 
 1255        
 1256        GetInventory().CreateInInventory("CivSedanWheel");
 1257        GetInventory().CreateInInventory("CivSedanWheel");
 1258    }
 1259}
CarSoundCtrl
Car's sound controller list. (native, do not change or extend)
override float GetPushForceCoefficientMultiplier()
class CivilianSedan extends CarScript OnDebugSpawn()
override bool CanReachSeatFromSeat(int currentSeat, int nextSeat)
override string GetAnimSourceFromSelection(string selection)
override int GetSeatAnimationType(int posIdx)
override float OnSound(CarSoundCtrl ctrl, float oldValue)
override string GetDoorInvSlotNameFromSeatPos(int posIdx)
override void EOnPostSimulate(IEntity other, float timeSlice)
override void OnEngineStop()
ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine
override float GetTransportCameraDistance()
override bool CanReleaseAttachment(EntityAI attachment)
override bool CanDisplayCargo()
override void OnEngineStart()
override CarLightBase CreateFrontLight()
override int GetAnimInstance()
override bool CrewCanGetThrough(int posIdx)
override bool CanReachDoorsFromSeat(string pDoorsSelection, int pCurrentSeat)
bool CanManipulateSpareWheel(string slotSelectionName)
override bool IsVitalGlowPlug()
override CarRearLightBase CreateRearLight()
override bool IsVitalTruckBattery()
override string GetDoorSelectionNameFromSeatPos(int posIdx)
override int GetCarDoorsState(string slotType)
override bool CanDisplayAttachmentCategory(string category_name)
ref UniversalTemperatureSourceSettings m_UTSSettings
ref UniversalTemperatureSource m_UTSource
UniversalTemperatureSourceLambdaBaseImpl UniversalTemperatureSourceLambdaBase UniversalTemperatureSourceLambdaEngine()
override void OnDebugSpawn()
Super root of all classes in Enforce script.
original Timer deletes m_params which is unwanted
DayZPlayerConstants
defined in C++
proto native CGame GetGame()
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.
static const float ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE
static proto float Clamp(float value, float min, float max)
Clamps 'value' to 'min' if it is lower than 'min', or to 'max' if it is higher than 'max'.
bool Contains(string sample)
Returns true if sample is substring of string.
proto int ToLower()
Changes string to lowercase. Returns length.