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| void | MotorbikeScript () |
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| void | ~MotorbikeScript () |
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| override void | EEDelete (EntityAI parent) |
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| float | GetHeatComfortOverride () |
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| bool | HasGangedTailAndBrakeLights () |
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| void | InitializeParticles () |
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| override vector | GetDefaultHitPosition () |
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| override VehicleHornComponent | GetVehicleHornComponent () |
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| override void | OnDriverExit (Human player) |
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| override bool | CanGetIn () |
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| override void | OnStabilityStart () |
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| override void | OnStabilityStop () |
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| override int | GetFluidCapacityScript (ETransportFluid fluidType) |
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| override float | GetFluidFractionScript (ETransportFluid fluidType) |
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| override void | FillScript (ETransportFluid fluidType, float amount) |
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| override float | OnSound (MotorbikeSoundCtrl ctrl, float oldValue) |
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| EffectSound | CreateSoundForAnimationSource (string animSource) |
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| override string | GetVehicleType () |
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| bool | IsVitalRadiator () |
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| bool | HasRadiator () |
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| vector | GetEnginePosWS () |
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| EntityAI | GetRadiator () |
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| void | InitializeActions () |
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| override void | GetActions (typename action_input_type, out array< ActionBase_Basic > actions) |
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| void | SetActions () |
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| void | AddAction (typename actionName) |
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| void | RemoveAction (typename actionName) |
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| override void | EEHealthLevelChanged (int oldLevel, int newLevel, string zone) |
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| override void | EEOnCECreate () |
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| override int | GetSeatAnimationType (int posIdx) |
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| override int | Get3rdPersonCameraType () |
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| override bool | CrewCanEject (int posIdx) |
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| override bool | CrewShouldEject (int posIdx) |
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| override bool | CrewCanGetThrough (int posIdx) |
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| override bool | CanReachSeatFromSeat (int currentSeat, int nextSeat) |
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| override bool | CanReachSeatFromDoors (string pSeatSelection, vector pFromPos, float pDistance=1.0) |
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| override bool | CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat) |
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| override void | OnVariablesSynchronized () |
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| override void | EEItemAttached (EntityAI item, string slot_name) |
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| override void | EEItemDetached (EntityAI item, string slot_name) |
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| override void | OnAttachmentRuined (EntityAI attachment) |
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| override void | EOnPostFrame (IEntity other, int extra) |
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| override void | EOnPostSimulate (IEntity other, float timeSlice) |
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| void | OnBrakesPressed () |
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| void | OnBrakesReleased () |
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| override void | OnInput (float dt) |
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| override void | OnUpdate (float dt) |
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| override void | OnEngineStart () |
| | Gets called everytime the engine starts.
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| override void | OnEngineStop () |
| | Gets called everytime the engine stops.
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| void | UpdateHeadlightState () |
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| override bool | OnBeforeLightOn () |
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| override void | UpdateLights (int new_gear=-1) |
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| void | UpdateLightsClient (int newGear=-1) |
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| void | UpdateLightsServer (int newGear=-1) |
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| void | PartsHealthCheck () |
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| void | CheckContactCache () |
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| void | DamageCrew (float dmg) |
| | Responsible for damaging crew in a car crash.
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| override void | CleanupEffects () |
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| void | SpawnUniversalParts () |
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| override event | GetOwnerStateType () |
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| override event | GetMoveType () |
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| void | SetEngineStarted (bool started) |
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| void | SetEngineSoundState (MotorbikeEngineSoundState pState) |
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| void | HandleEngineSound (MotorbikeEngineSoundState state) |
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| override bool | OnBeforeEngineStart () |
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| int | CheckOperationalRequirements () |
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| bool | CheckOperationalState () |
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| void | OnIgnition () |
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| bool | IsServerOrOwner () |
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| void | HandleHeatComfortOverrides (string slotName, notnull EntityAI item, bool detach=false) |
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