507 {
508 super.OnVariablesSynchronized();
509
510 if (GetCrashHeavySound())
511 PlayCrashHeavySound();
512 else if (GetCrashLightSound())
513 PlayCrashLightSound();
514
517
519
521 }
override void UpdateLights(int new_gear=-1)
void HandleEngineSound(MotorbikeEngineSoundState state)
MotorbikeEngineSoundState m_EngineSoundState
ref VehicleHornComponent m_HornComponent
MotorbikeEngineSoundState m_EngineLastSoundState