374 {
376
377 if (!action)
378 {
380 return;
381 }
382
383 typename ai = action.GetInputType();
384 if (!ai)
385 {
387 return;
388 }
389
391
392 if (!actionArray)
393 {
396 }
397
399 {
400 Debug.
ActionLog(action.ToString() +
" -> " + ai,
this.ToString() ,
"n/a",
"Add action" );
401 }
402
403 actionArray.Insert(action);
404 }
void ActionManagerBase(PlayerBase player)
TInputActionMap m_InputActionMap
bool m_ActionsInitialized
static void LogError(string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
Prints debug message as error message.
static void ActionLog(string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
static bool IsActionLogEnable()
Result for an object found in CGame.IsBoxCollidingGeometryProxy.