DayZ 1.27
DayZ Explorer by KGB
 
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Файл PluginDayzPlayerDebug.c

См. исходные тексты.

Структуры данных

class  PluginDayzPlayerDebugUserData
 
class  HumanCommandActionCallback
 

Функции

class PluginDayzPlayerDebugUserData OnClick (Widget w, int x, int y, int button)
 buttons clicks
 
void PluginDayzPlayerDebugUserData (string name, int category, int pUserData, bool pFullBody, int pStanceMask=-1)
 
int GetInt ()
 
bool IsFullBody ()
 
int GetStanceMask ()
 
int GetCategory ()
 
string GetName ()
 Test name getter. Strictly for UI porposes!
 
string GetNameUnique ()
 
override bool OnChange (Widget w, int x, int y, bool finished)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void PluginDayzPlayerDebug ()
 
void CreateTypeNameMapping ()
 
void ~PluginDayzPlayerDebug ()
 
void RegisterDebugItem (ItemBase item, PlayerBase player)
 
bool IsActive ()
 
void ShowWidgets (bool show)
 
void Show ()
 
void Hide ()
 
void CaptureFocus ()
 
void ReleaseFocus ()
 
void ToggleDebugWindowEvent ()
 
void ToggleDebugWindowEventOld ()
 
void ToggleDebugWindowEventP ()
 
void ToggleDebugWindowSetMode (int pMode)
 
void CreateModuleWidgets ()
 
void DestroyModuleWidgets ()
 
void ShowCard (int pCard)
 
void Tick ()
 
void UpdatePlayerStatus (DayZPlayer pPlayer)
 
void DbgShowBoneName (DayZPlayer pPlayer)
 
void UpdateCommandModifiers (DayZPlayer pPlayer)
 
void DisplayActions (int pType)
 
void Actions_Start ()
 
void Actions_DoInternalCommand (int pCommandId)
 
void Actions_DoCancel ()
 
void Actions_UpdateGlobals (DayZPlayer pPlayer)
 
void PlayerSyncCreate ()
 
void PlayerSyncDelete ()
 
void UpdateItemAccessor (DayZPlayer pPlayer)
 
bool IsWeaponChange (out string pNewWeapon, out int pHideSlot, out int pShowSlot)
 
void CommandHandler ()
 
void RegisterAnimation (string name, int category, int pUserData, bool pFullBody, int pStanceMask=-1)
 
void RegisterAnimations ()
 

Переменные

int m_iUserData
 
bool m_bIsFullBody
 
int m_iStanceMask
 
int m_Category
 
string m_Name
 
PluginDayzPlayerDebug m_pPluginPlayerDebug
 
class PluginDayzPlayerActionCallback extends HumanCommandActionCallback TYPE_MOD_LOOPING = 0
 
const int TYPE_MOD_ONETIME = 1
 
const int TYPE_FB_LOOPING = 2
 
const int TYPE_FB_ONETIME = 3
 
const int TYPE_MOD_GESTURE_LOOPING = 4
 
const int TYPE_MOD_GESTURE_ONETIME = 5
 
const int TYPE_FB_GESTURE_LOOPING = 6
 
const int TYPE_FB_GESTURE_ONETIME = 7
 
const int TYPE_FB_SUICIDE_LOOPING = TYPE_FB_GESTURE_LOOPING
 
const int TYPE_ALL = -1
 
ref Timer m_TickTimer
 
ref array< ref PluginDayzPlayerDebugUserDatam_AnimationList = new array<ref PluginDayzPlayerDebugUserData>()
 
ref map< string, ref PluginDayzPlayerDebugUserDatam_AnimationListMappings = new map<string, ref PluginDayzPlayerDebugUserData>()
 
ref map< int, stringm_TypeNameMappings = new map<int, string>()
 
bool m_IsActive = false
 
bool m_HasFocus = false
 
bool m_HasServerWalk = false
 
Widget m_MainWnd
 
Widget m_Card0
 
Widget m_Card1
 
Widget m_Card2
 
Widget m_Card3
 
Widget m_Card4
 
ButtonWidget m_Card0Button
 
ButtonWidget m_Card1Button
 
ButtonWidget m_Card2Button
 
ButtonWidget m_Card3Button
 
ButtonWidget m_Card4Button
 
EditBoxWidget m_PlayerStatusV
 
TextListboxWidget m_ActionsSelector
 
ButtonWidget m_ActionsStart
 
ButtonWidget m_ActionsEnd
 
ButtonWidget m_ActionsFinish
 
ButtonWidget m_ActionsCancel
 
ButtonWidget m_ActionsOTA
 
ButtonWidget m_ActionsOTL
 
TextWidget m_ActionStateV
 
TextWidget m_ActionEventV
 
TextWidget m_ActionsGlobalStatus
 
EditBoxWidget m_ActionsFilter
 
ButtonWidget m_PlayerSyncCreateShadow
 
ButtonWidget m_PlayerSyncDelete
 
ButtonWidget m_PlayerServerWalk
 
TextWidget m_ItemAccClass
 
TextWidget m_ItemAccSClass
 
TextWidget m_ItemAccInst
 
ButtonWidget m_ActionTypeAll
 
ButtonWidget m_ActionTypeLA
 
ButtonWidget m_ActionTypeOA
 
ButtonWidget m_ActionTypeFLA
 
ButtonWidget m_ActionTypeFOA
 
ButtonWidget m_ActionTypeLG
 
ButtonWidget m_ActionTypeOG
 
ButtonWidget m_ActionTypeFLG
 
ButtonWidget m_ActionTypeFOG
 
ButtonWidget m_ClearEventsButton
 
TextListboxWidget m_EventsHistory
 
ref PluginDayzPlayerDebugUIHandler m_pUIHandler
 
Entity m_pPlayerShadow
 
int m_CurrentType
 
bool m_CH_ActionStart = false
 
int m_CH_ActionCommand = -1000
 
bool m_CH_ActionCancel = false
 
ref PluginDayzPlayerDebug_Weapons m_Weapons
 
ref PluginDayzPlayerDebug_Ctrl m_Controls
 
ref PluginDayzPlayerDebug_OtherCmds m_OtherCmds
 
int m_CurrentMode = 0