Закрытые члены | |
| int | FindAbilityConfig (int pAction, int pActionT) |
| void | PluginDayzPlayerDebug_Weapons (Widget pMainWnd) |
| void | ~PluginDayzPlayerDebug_Weapons () |
| void | CreateModuleWidgets () |
| void | DestroyModuleWidgets () |
| void | Tick () |
| void | WeaponsInit (Weapon_Base w) |
| void | WeaponsStartAction () |
| bool | OnClick (Widget w, int x, int y, int button) |
| buttons clicks | |
| bool | IsWeaponChange (out string pNewWeapon, out int pHideSlot, out int pShowSlot) |
| void | CommandHandler () |
Закрытые данные | |
| Widget | m_MainWnd |
| TextListboxWidget | m_Selector |
| ButtonWidget | m_ButtonStart |
| TextWidget | m_WidgetActionRunning |
| TextWidget | m_WidgetActionEvents |
| Weapon_Base | m_CurrentWeapon |
| EditBoxWidget | m_SetInitStateI |
| ButtonWidget | m_SetInitStateB |
| ButtonWidget | m_WeaponChange |
| ButtonWidget | m_WeaponHide |
| EditBoxWidget | m_WeaponSlotH |
| EditBoxWidget | m_WeaponSlotS |
| EditBoxWidget | m_WeaponActionProgressStart |
| EditBoxWidget | m_WeaponActionProgressEnd |
| int | m_CH_WeapAction = -1 |
| int | m_CH_WeapActionType = -1 |
| int | m_CH_LastWeapAction = -1 |
| int | m_CH_LastWeapActionType = -1 |
| float | m_CH_WeapActionProgressStart = 0 |
| float | m_CH_WeapActionProgressEnd = 1 |
| string | m_CH_WeaponChangeI |
| int | m_CH_WeaponChangeSlotH = -1 |
| int | m_CH_WeaponChangeSlotS = -1 |
| ref array< ref PluginDayzPlayerDebug_AbilityConfig > | m_AbilityConfig |
См. определение в файле PluginDayzPlayerDebug_Weapons.c строка 52