Dayz 1.25
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Класс UATimeSpent

Закрытые данные

const float DEFAULT = 1
 
const float DEFAULT_PICK = 1.5
 
const float DEFAULT_FILL = 8
 
const float DEFAULT_SORT = 2
 
const float DEFAULT_CONSTRUCT = 5
 
const float DEFAULT_DECONSTRUCT = 15
 
const float DEFAULT_REPAIR_CYCLE = 5
 
const float DEFAULT_DESTROY = 60
 
const float DEFAULT_PLACE = 0
 
const float DEFAULT_DEPLOY = 5
 
const float DEFAULT_CRAFT = 6
 
const float DEFAULT_DECRAFT = 5
 
const float BANDAGE = 4
 
const float ADD_FUEL_TO_TORCH = 4
 
const float APPLY_SPLINT = 10
 
const float SEW_WOUNDS = 2
 
const float SEW_CUTS = 8
 
const float COLLECT_BLOOD = 10
 
const float COLLECT_SAMPLE = 3
 
const float TEST_BLOOD = 5
 
const float DEFIBRILATE = 3
 
const float INJECT = 3
 
const float MEASURE_TEMP = 12
 
const float CHECK_PULSE = 5
 
const float COVER_HEAD = 0.5
 
const float RESTRAIN = 10
 
const float UNRESTRAIN = 20
 
const float SHAVE = 12.75
 
const float SKIN = 10
 
const float BASEBUILDING_CONSTRUCT_FAST = 5
 
const float BASEBUILDING_CONSTRUCT_MEDIUM = 7.5
 
const float BASEBUILDING_CONSTRUCT_SLOW = 10
 
const float BASEBUILDING_DECONSTRUCT_FAST = 10
 
const float BASEBUILDING_DECONSTRUCT_MEDIUM = 12
 
const float BASEBUILDING_DECONSTRUCT_SLOW = 15
 
const float BASEBUILDING_REPAIR_FAST = 3
 
const float BASEBUILDING_REPAIR_MEDIUM = 5
 
const float BASEBUILDING_REPAIR_SLOW = 10
 
const float DRINK_POND = 2.0
 
const float DRINK_WELL = 3.5
 
const float DIG_GARDEN = 4
 
const float DIG_STASH = 10
 
const float DIG_WORMS = 10
 
const float BURY_ASHES = 6
 
const float BURY_BODY = 12
 
const float LOCK = 2
 
const float UNLOCK = 2
 
const float UNPACK = 2
 
const float WASH_HANDS = 3
 
const float WRING = 8
 
const float DISARM_MINE = 15
 
const float DISARM_EXPLOSIVE_REMOTE_PAIRED = 6
 
const float DISARM_EXPLOSIVE_REMOTE_UNPAIRED = 12
 
const float MAG_EMPTY = 0.5
 
const float MAG_LOAD = 0.5
 
const float FIREPLACE_IGNITE = 4
 
const float SALINE = 2
 
const float BLOOD = 2
 
const float START_ENGINE = 0.5
 
const float EXPLOSIVE_ARM = 6
 

Подробное описание

Поля

◆ ADD_FUEL_TO_TORCH

const float ADD_FUEL_TO_TORCH = 4
private

◆ APPLY_SPLINT

◆ BANDAGE

◆ BASEBUILDING_CONSTRUCT_FAST

const float BASEBUILDING_CONSTRUCT_FAST = 5
private

◆ BASEBUILDING_CONSTRUCT_MEDIUM

const float BASEBUILDING_CONSTRUCT_MEDIUM = 7.5
private

Используется в ActionBuildPartCB::SetCallbackDuration().

◆ BASEBUILDING_CONSTRUCT_SLOW

const float BASEBUILDING_CONSTRUCT_SLOW = 10
private

◆ BASEBUILDING_DECONSTRUCT_FAST

const float BASEBUILDING_DECONSTRUCT_FAST = 10
private

◆ BASEBUILDING_DECONSTRUCT_MEDIUM

const float BASEBUILDING_DECONSTRUCT_MEDIUM = 12
private

◆ BASEBUILDING_DECONSTRUCT_SLOW

const float BASEBUILDING_DECONSTRUCT_SLOW = 15
private

Используется в ActionDismantlePartCB::SetCallbackDuration().

◆ BASEBUILDING_REPAIR_FAST

◆ BASEBUILDING_REPAIR_MEDIUM

◆ BASEBUILDING_REPAIR_SLOW

const float BASEBUILDING_REPAIR_SLOW = 10
private

◆ BLOOD

const float BLOOD = 2
private

◆ BURY_ASHES

const float BURY_ASHES = 6
private

Используется в ActionBuryAshesCB::CreateActionComponent().

◆ BURY_BODY

const float BURY_BODY = 12
private

Используется в ActionBuryBodyCB::CreateActionComponent().

◆ CHECK_PULSE

const float CHECK_PULSE = 5
private

◆ COLLECT_BLOOD

◆ COLLECT_SAMPLE

◆ COVER_HEAD

◆ DEFAULT

◆ DEFAULT_CONSTRUCT

◆ DEFAULT_CRAFT

◆ DEFAULT_DECONSTRUCT

◆ DEFAULT_DECRAFT

◆ DEFAULT_DEPLOY

◆ DEFAULT_DESTROY

const float DEFAULT_DESTROY = 60
private

Используется в ActionDestroyPartCB::CreateActionComponent().

◆ DEFAULT_FILL

const float DEFAULT_FILL = 8
private

Используется в ActionFillObjectCB::CreateActionComponent().

◆ DEFAULT_PICK

const float DEFAULT_PICK = 1.5
private

Используется в ActionPickBerryCB::CreateActionComponent().

◆ DEFAULT_PLACE

◆ DEFAULT_REPAIR_CYCLE

const float DEFAULT_REPAIR_CYCLE = 5
private

◆ DEFAULT_SORT

const float DEFAULT_SORT = 2
private

Используется в ActionSortAmmoPileCB::CreateActionComponent().

◆ DEFIBRILATE

◆ DIG_GARDEN

◆ DIG_STASH

◆ DIG_WORMS

const float DIG_WORMS = 10
private

Используется в ActionDigWormsCB::CreateActionComponent().

◆ DISARM_EXPLOSIVE_REMOTE_PAIRED

const float DISARM_EXPLOSIVE_REMOTE_PAIRED = 6
private

◆ DISARM_EXPLOSIVE_REMOTE_UNPAIRED

const float DISARM_EXPLOSIVE_REMOTE_UNPAIRED = 12
private

◆ DISARM_MINE

◆ DRINK_POND

const float DRINK_POND = 2.0
private

◆ DRINK_WELL

const float DRINK_WELL = 3.5
private

◆ EXPLOSIVE_ARM

◆ FIREPLACE_IGNITE

◆ INJECT

const float INJECT = 3
private

◆ LOCK

const float LOCK = 2
private

Используется в ActionLockDoorsCB::CreateActionComponent().

◆ MAG_EMPTY

const float MAG_EMPTY = 0.5
private

◆ MAG_LOAD

◆ MEASURE_TEMP

◆ RESTRAIN

const float RESTRAIN = 10
private

◆ SALINE

◆ SEW_CUTS

◆ SEW_WOUNDS

◆ SHAVE

◆ SKIN

const float SKIN = 10
private

Используется в ActionSkinningCB::CreateActionComponent().

◆ START_ENGINE

const float START_ENGINE = 0.5
private

Используется в ActionStartCarCB::CreateActionComponent().

◆ TEST_BLOOD

◆ UNLOCK

const float UNLOCK = 2
private

Используется в ActionUnlockDoorsCB::CreateActionComponent().

◆ UNPACK

◆ UNRESTRAIN

const float UNRESTRAIN = 20
private

◆ WASH_HANDS

◆ WRING

const float WRING = 8
private

Используется в ActionWringClothesCB::CreateActionComponent().


Объявления и описания членов класса находятся в файле: