DayZ 1.30
DayZ Explorer by KGB
 
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◆ GetGame()

DayZGame GetGame ( )

См. определение в файле gameplay.c строка 636

636{ return g_Game; }
DayZGame g_Game
Определения DayZGame.c:4074

Перекрестные ссылки g_Game.

Используется в ActionBase(), ActionAttachOnProxy::ActionCondition(), ActionBuildPart::ActionCondition(), ActionConstructionPartInfoContinuous::ActionCondition(), ActionBuildPart::ActionConditionContinue(), ActionPickUpMotorbike::AddActionJuncture(), BuildCondition(), BunkerBroadcastComponentBase(), DustEffectManager::CalculateCloudEffectPosRot(), BunkerBroadcastScheduler::CheckActivePeriod(), CheckCodeRequest(), DayZPlayer::CommandHandler(), ManBase::CommandHandler(), DustEffectManager::CreateGroundEffect(), ScriptedWidgetEventHandler::DebugGrowAgentsRequest(), map< int, float >::EEHitBy(), Figs::EEOnCECreate(), GenerateAINoiseAtPosition(), BunkerBroadcastScheduler::GetDifferenceFromLastReport(), NoiseAIEvaluate::GetNoiseReductionEx(), ActionBuildShelter::GetText(), DayZAnimal::HandleCeilingDustStepEffect(), DayZInfected::HandleCeilingDustStepEffect(), ActionInteractCodeLockItem::HandleCodelockClient(), HandleInput(), ScriptedWidgetEventHandler::HudDebugWinCharAgentsEntry(), DigitalCodeLockUI::Init(), DustEffectManager::Init(), MotorbikeHud::Init(), NasdaraData::Init(), UIScriptedMenu::Init(), SCARH_Base::InitFoldingSight(), InitGhostIcon(), Car::InitializeParticles(), GenericIconBase::InitIconWidgets(), CfgBunkerBroadcastHandler::LoadData(), map< int, float >::OnContact(), ActionCombinationLockUnlock::OnExecute(), ActionDetachBattery::OnExecute(), ActionInteractCodeLockItem::OnExecute(), ActionResetCodeOnCodeLock::OnExecute(), ActionResetCodeOnCodeLock::OnExecuteClient(), ActionMixMortarAtWater::OnFinishProgressServer(), ActionMixMortarAtWell::OnFinishProgressServer(), BiosSessionService::OnGetSessionError(), Car::OnInput(), MissionBase::OnKeyPress(), OnRPC(), SandstormController::OnStart(), DayZPlayer::OnStepEvent(), SandstormController::OnStop(), MissionBase::OnUpdate(), OrderedPositionNumbersFromGridCoords(), ItemBase::PileOfBricks(), DayZCreature::ProcessSoundEvent(), DayZCreature::ProcessSoundVoiceEvent(), DayZInfected::ProcessSoundVoiceEvent(), BunkerBroadcastScheduler::SendReport(), WorldLighting::SetGlobalLighting(), SlotsIconBase::SetItemSize(), StartItemSoundServer(), CfgBunkerBroadcastHandler::SyncDataSend(), ActionCombinationLockUnlock::TryUnlockLock(), DigitalCodeLockUI::Update(), DustEffectManager::Update(), NasdaraData::WeatherOnBeforeChange() и ScriptedWidgetEventHandler::~ModsMenuDetailedEntry().