◆ ActionContinuousBase()
125 {
128
130 {
132 }
133 }
PluginBase GetPlugin(typename plugin_type)
Definition PluginManager.c:316
Definition ActionContinuousBase.c:2
PluginAdminLog m_AdminLog
Definition ActionContinuousBase.c:122
int m_CommandUID
Definition AnimatedActionBase.c:143
m_CallbackClass
Definition AnimatedActionBase.c:145
DayZPlayerConstants
defined in C++
Definition dayzplayer.c:602
proto native CGame GetGame()
Перекрестные ссылки GetGame(), GetPlugin(), m_AdminLog, AnimatedActionBase::m_CallbackClass и AnimatedActionBase::m_CommandUID.
◆ GetActionCategory()
185 {
187 }
const int AC_CONTINUOUS
Definition _constants.c:3
Перекрестные ссылки AC_CONTINUOUS.
◆ GetCameraLRAngle()
◆ GetCameraUDAngle()
◆ GetInputType()
◆ HasAlternativeInterrupt()
bool HasAlternativeInterrupt |
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inlineprivate |
148 {
149 return false;
150 }
◆ IsCameraLockOnPerform()
bool IsCameraLockOnPerform |
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159 {
160 return true;
161 }
◆ OnAnimationEvent()
190 {
194 {
196 {
199 }
201 {
204 }
205 }
206 }
void OnStartAnimationLoop(ActionData action_data)
Definition ActionContinuousBase.c:208
void OnEndAnimationLoop(ActionData action_data)
Definition ActionContinuousBase.c:226
Super root of all classes in Enforce script.
Definition EnScript.c:11
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.
const int UA_IN_START
Definition constants.c:456
const int UA_IN_END
Definition constants.c:457
Перекрестные ссылки Class::CastTo(), OnEndAnimationLoop(), OnStartAnimationLoop(), UA_IN_END и UA_IN_START.
◆ OnEndAnimationLoop()
227 {
229 {
231 }
233 {
235 }
236 else
237 {
239 }
241 }
void OnEndAnimationLoopServer(ActionData action_data)
Definition ActionContinuousBase.c:276
void OnEndAnimationLoopClient(ActionData action_data)
Definition ActionContinuousBase.c:279
static void ActionLog(string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
Definition Debug.c:141
static bool IsActionLogEnable()
Definition Debug.c:644
Перекрестные ссылки Debug::ActionLog(), GetGame(), LogManager::IsActionLogEnable(), OnEndAnimationLoopClient() и OnEndAnimationLoopServer().
Используется в OnAnimationEvent().
◆ OnEndAnimationLoopClient()
◆ OnEndAnimationLoopServer()
◆ OnEndInput()
◆ OnFinishProgress()
◆ OnFinishProgressClient()
◆ OnFinishProgressServer()
◆ OnStartAnimationLoop()
◆ OnStartAnimationLoopClient()
◆ OnStartAnimationLoopServer()
◆ UseAlternativeInterrupt()
153 {
154 return false;
155 }
◆ m_AdminLog
PluginAdminLog m_AdminLog |
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private |
Объявления и описания членов класса находятся в файле: