Граф наследования:DayZPlayerCamera3rdPersonVehicleMotorbike:Защищенные члены | |
| void | DayZPlayerCamera3rdPersonVehicleMotorbike (DayZPlayer pPlayer, HumanInputController pInput) |
| override void | OnActivate (DayZPlayerCamera pPrevCamera, DayZPlayerCameraResult pPrevCameraResult) |
| override void | OnUpdate (float pDt, out DayZPlayerCameraResult pOutResult) |
| override vector | GetBaseAngles () |
| override vector | GetAdditiveAngles () |
Защищенные данные | |
| const float | CONST_LINEAR_VELOCITY_STRENGTH = 0.05 |
| const float | CONST_ANGULAR_VELOCITY_STRENGTH = 0.005 |
| const float | CONST_ANGULAR_LAG_YAW_STRENGTH = 4.0 |
| const float | CONST_ANGULAR_LAG_PITCH_STRENGTH = 1.5 |
| const float | CONST_ANGULAR_LAG_ROLL_STRENGTH = 0.5 |
| vector | m_CameraOffsetMS |
| runtime config | |
| float | m_fDistance |
| distance from start | |
| float | m_fUpDownAngle |
| runtime values | |
| float | m_fUpDownAngleAdd |
| up down angle in rad | |
| float | m_fLeftRightAngle |
| left right angle in rad | |
| float | m_fLeftRightAngleAdd |
| left right angle in rad | |
| vector | m_LagOffsetPosition |
| lag offsets | |
| vector | m_LagOffsetOrientation |
| float | m_fLagOffsetVelocityX [1] |
| float | m_fLagOffsetVelocityY [1] |
| float | m_fLagOffsetVelocityZ [1] |
| float | m_fLagOffsetVelocityYaw [1] |
| float | m_fLagOffsetVelocityPitch [1] |
| float | m_fLagOffsetVelocityRoll [1] |
| Transport | m_Transport |
| cache | |
Статические защищенные данные | |
| static const float | CONST_UD_MIN = -60.0 |
| down limit | |
| static const float | CONST_UD_MAX = 80.0 |
| up limit | |
| static const float | UP_ANGLE_CAP = 10 |
| static const float | CONST_LR_MIN = -160.0 |
| down limit | |
| static const float | CONST_LR_MAX = 160.0 |
| up limit | |
| static const float | CONST_YAW_LAG_REVERSE = 0.3 |
| static const float | CONST_SPRING_SMOOTHTIME_YAW = 0.5 |
| static const float | CONST_SPRING_SMOOTHTIME_PITCH = 0.3 |
| static const float | CONST_SPRING_SMOOTHTIME_ROLL = 0.3 |
| static const float | CONST_SPRING_SMOOTHTIME_POS_X = 0.4 |
| static const float | CONST_SPRING_SMOOTHTIME_POS_Y = 0.4 |
| static const float | CONST_SPRING_SMOOTHTIME_POS_Z = 0.4 |
См. определение в файле DayZPlayerCameraVehicles.c строка 239