◆ IsInProne()
1161 {
1163 }
int m_iStanceIdx
current command's id
Definition human.c:1141
DayZPlayerConstants
defined in C++
Definition dayzplayer.c:602
Перекрестные ссылки m_iStanceIdx.
◆ IsInRaisedProne()
◆ IsLeaning()
1173 {
1175 }
float m_fLeaning
current movement (0 idle, 1 walk, 2-run, 3-sprint), only if the command has a movement
Definition human.c:1143
Перекрестные ссылки m_fLeaning.
◆ IsRaised()
◆ IsRaisedInProne()
◆ m_CommandTypeId
◆ m_fLeaning
current movement (0 idle, 1 walk, 2-run, 3-sprint), only if the command has a movement
Используется в IsLeaning().
◆ m_iMovement
current stance (DayZPlayerConstants.STANCEIDX_ERECT, ...), only if the command has a stance
◆ m_iStanceIdx
◆ m_LocalMovement
leaning state (not all commands need to have all movements)
Объявления и описания членов класса находятся в файле:
- D:/Ishodniki/scripts/3_Game/human.c