this is main camera class Подробнее...
Защищенные члены | |
| void | DayZPlayerCameraIronsights (DayZPlayer pPlayer, HumanInputController pInput) |
| void | SetupSightEntities () |
| override void | OnActivate (DayZPlayerCamera pPrevCamera, DayZPlayerCameraResult pPrevCameraResult) |
| EntityAI | GetCurrentSightEntity () |
| bool | GetCurrentSightInfo (out vector camPos, out vector camDir) |
| override void | OnUpdate (float pDt, out DayZPlayerCameraResult pOutResult) |
| override vector | GetBaseAngles () |
| override vector | GetAdditiveAngles () |
| void | AdjustCameraParameters (float pDt, inout DayZPlayerCameraResult pOutResult) |
| float | HoldBreathFOVEffect (float pDt) |
| override void | SetCameraPP (bool state, DayZPlayerCamera launchedFrom) |
| override string | GetCameraName () |
| override void | SetCameraPPDelay (DayZPlayerCamera pPrevCamera) |
| void | UpdateBatteryOptics (EntityAI entity) |
Закрытые члены | |
| void | DayZPlayerCamera1stPerson (DayZPlayer pPlayer, HumanInputController pInput) |
| override void | OnActivate (DayZPlayerCamera pPrevCamera, DayZPlayerCameraResult pPrevCameraResult) |
| override void | OnUpdate (float pDt, out DayZPlayerCameraResult pOutResult) |
| override vector | GetBaseAngles () |
| override vector | GetAdditiveAngles () |
| override string | GetCameraName () |
| void | DayZPlayerCamera3rdPerson (DayZPlayer pPlayer, HumanInputController pInput) |
| override void | OnActivate (DayZPlayerCamera pPrevCamera, DayZPlayerCameraResult pPrevCameraResult) |
| override void | OnUpdate (float pDt, out DayZPlayerCameraResult pOutResult) |
| override vector | GetBaseAngles () |
| override vector | GetAdditiveAngles () |
| override string | GetCameraName () |
Закрытые статические данные | |
| static const float | CONST_UD_MIN = -85.0 |
| down limit | |
| static const float | CONST_UD_MAX = 85.0 |
| up limit | |
| static const float | CONST_LR_MIN = -160.0 |
| down limit | |
| static const float | CONST_LR_MAX = 160.0 |
| up limit | |
| static const float | CONST_UD_MIN_BACK = -25.0 |
| down limit on back | |
this is main camera class
См. определение в файле DayZPlayerCamera1stPerson.c строка 4