Структуры данных | |
| class | PlaceObjectActionReciveData |
Функции | |
| PlaceObjectActionReciveData ActionReciveData | ActionDeployObject () |
| override bool | ActionUsesHologram () |
| override bool | HasAlternativeInterrupt () |
| override bool | IsDeploymentAction () |
| override bool | CanBeUsedWithBrokenLegs () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override bool | ActionConditionContinue (ActionData action_data) |
| override bool | SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=NULL) |
| override void | OnStartClient (ActionData action_data) |
| override void | OnStartServer (ActionData action_data) |
| override void | OnFinishProgressClient (ActionData action_data) |
| override void | OnFinishProgressServer (ActionData action_data) |
| override void | OnEndClient (ActionData action_data) |
| override void | OnEndServer (ActionData action_data) |
| override void | OnStartAnimationLoop (ActionData action_data) |
| override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
| override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
| override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) |
| void | SetupAnimation (ItemBase item) |
Переменные | |
| vector | m_Position |
| vector | m_Orientation |