DayZ 1.29
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ OnFinishProgressClient()

override void OnFinishProgressClient ( ActionData action_data)

См. определение в файле ActionDeployObject.c строка 152

153 {
154 PlaceObjectActionData poActionData = PlaceObjectActionData.Cast(action_data);
155 if (!poActionData)
156 return;
157
158 EntityAI entity_for_placing = poActionData.m_MainItem;
159 vector position = poActionData.m_Player.GetLocalProjectionPosition();
160 vector orientation = poActionData.m_Player.GetLocalProjectionOrientation();
161
162 poActionData.m_AlreadyPlaced = true;
163
164 entity_for_placing.OnPlacementComplete(poActionData.m_Player, position, orientation);
165 }
bool m_AlreadyPlaced
Определения ActionDeployBase.c:5
Определения EnConvert.c:119

Перекрестные ссылки ActionData и PlaceObjectActionData::m_AlreadyPlaced.