DayZ 1.28
DayZ Explorer by KGB
 
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◆ OnFinishProgressClient()

override void OnFinishProgressClient ( ActionData action_data)

См. определение в файле ActionDeployObject.c строка 162

163 {
164 PlaceObjectActionData poActionData = PlaceObjectActionData.Cast(action_data);
165 if (!poActionData)
166 return;
167
168 EntityAI entity_for_placing = poActionData.m_MainItem;
169 vector position = poActionData.m_Player.GetLocalProjectionPosition();
170 vector orientation = poActionData.m_Player.GetLocalProjectionOrientation();
171
172 poActionData.m_AlreadyPlaced = true;
173
174 entity_for_placing.OnPlacementComplete(poActionData.m_Player, position, orientation);
175 }
bool m_AlreadyPlaced
Определения ActionDeployBase.c:5
Определения EnConvert.c:106

Перекрестные ссылки ActionData и PlaceObjectActionData::m_AlreadyPlaced.