DayZ 1.27
DayZ Explorer by KGB
 
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◆ OnFinishProgressClient()

override void OnFinishProgressClient ( ActionData action_data)

См. определение в файле ActionDeployObject.c строка 157

158 {
159 PlaceObjectActionData poActionData = PlaceObjectActionData.Cast(action_data);
160 if (!poActionData)
161 return;
162
163 EntityAI entity_for_placing = action_data.m_MainItem;
164 vector position = action_data.m_Player.GetLocalProjectionPosition();
165 vector orientation = action_data.m_Player.GetLocalProjectionOrientation();
166
167 poActionData.m_AlreadyPlaced = true;
168
169 entity_for_placing.OnPlacementComplete(action_data.m_Player, position, orientation);
170 }
Определения Building.c:6
bool m_AlreadyPlaced
Определения ActionDeployBase.c:5
Определения EnConvert.c:106

Перекрестные ссылки ActionData и PlaceObjectActionData::m_AlreadyPlaced.