DayZ 1.30
DayZ Explorer by KGB
 
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◆ OnStartAnimationLoop()

override void OnStartAnimationLoop ( ActionData action_data)

См. определение в файле ActionDeployObject.c строка 240

241 {
242 // if object has no progress, it is moved directly when action finishes
243 if (HasProgress())
244 {
245 if (!g_Game.IsDedicatedServer())
246 {
247 // Clear reservation as we put the main item from hands on ground
248 ClearInventoryReservationEx(action_data);
249 }
250
251 DropDuringPlacing(action_data.m_Player);
252 }
253 }
void ClearInventoryReservationEx(ActionData action_data)
Определения ActionBase.c:1120
bool HasProgress()
For UI: hiding of progress bar.
Определения ActionBase.c:265
void DropDuringPlacing()
DEPRECATED.
DayZGame g_Game
Определения DayZGame.c:4074
PlayerBase m_Player
Определения ActionBase.c:40

Перекрестные ссылки ClearInventoryReservationEx(), DropDuringPlacing(), g_Game, HasProgress() и ActionData::m_Player.