Закрытые данные | |
EUndegroundEntranceState | m_DoorState = EUndegroundEntranceState.CLOSED |
EUndegroundEntranceState | m_DoorStatePrev = EUndegroundEntranceState.UNINITIALIZED |
float | m_AnimPhase |
ref AnimationTimer | m_AnimTimerDoorServer |
ref Timer | m_NavmeshTimer |
ref array< Land_Underground_Panel > | m_ConnectedPanels |
EUndegroundDoorType | m_DoorType |
EntranceLight | m_InteriorLight1 |
EntranceLight | m_InteriorLight2 |
EntranceLight | m_InteriorLight3 |
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BuoyLight | m_Light |
См. определение в файле Land_Underground_Entrance.c строка 51