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void | CivilianSedan () |
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override void | EEInit () |
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override void | OnEngineStart () |
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override void | OnEngineStop () |
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override void | EOnPostSimulate (IEntity other, float timeSlice) |
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override int | GetAnimInstance () |
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override float | GetTransportCameraDistance () |
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override int | GetSeatAnimationType (int posIdx) |
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override CarLightBase | CreateFrontLight () |
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override CarRearLightBase | CreateRearLight () |
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override bool | CanReleaseAttachment (EntityAI attachment) |
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bool | CanManipulateSpareWheel (string slotSelectionName) |
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override bool | CanDisplayAttachmentCategory (string category_name) |
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override bool | CanDisplayCargo () |
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override int | GetCarDoorsState (string slotType) |
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override bool | CrewCanGetThrough (int posIdx) |
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override string | GetDoorSelectionNameFromSeatPos (int posIdx) |
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override string | GetDoorInvSlotNameFromSeatPos (int posIdx) |
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override float | OnSound (CarSoundCtrl ctrl, float oldValue) |
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override string | GetAnimSourceFromSelection (string selection) |
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override bool | IsVitalTruckBattery () |
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override bool | IsVitalGlowPlug () |
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override bool | CanReachSeatFromSeat (int currentSeat, int nextSeat) |
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override bool | CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat) |
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override void | OnDebugSpawn () |
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override float | GetPushForceCoefficientMultiplier () |
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void | Hatchback_02 () |
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override void | EEInit () |
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override void | OnEngineStart () |
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override void | OnEngineStop () |
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override void | EOnPostSimulate (IEntity other, float timeSlice) |
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override int | GetAnimInstance () |
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override int | GetSeatAnimationType (int posIdx) |
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override CarRearLightBase | CreateRearLight () |
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override CarLightBase | CreateFrontLight () |
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override bool | CanReleaseAttachment (EntityAI attachment) |
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bool | CanManipulateSpareWheel (string slotSelectionName) |
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override bool | CanDisplayAttachmentCategory (string category_name) |
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override bool | CanDisplayCargo () |
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override int | GetCarDoorsState (string slotType) |
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override bool | CrewCanGetThrough (int posIdx) |
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override string | GetDoorSelectionNameFromSeatPos (int posIdx) |
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override string | GetDoorInvSlotNameFromSeatPos (int posIdx) |
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override float | OnSound (CarSoundCtrl ctrl, float oldValue) |
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override string | GetAnimSourceFromSelection (string selection) |
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override bool | IsVitalTruckBattery () |
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override bool | IsVitalGlowPlug () |
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override bool | CanReachSeatFromSeat (int currentSeat, int nextSeat) |
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override bool | CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat) |
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override void | OnDebugSpawn () |
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void | Offroad_02 () |
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override void | EEInit () |
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override void | OnEngineStart () |
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override void | OnEngineStop () |
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override void | EOnPostSimulate (IEntity other, float timeSlice) |
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override int | GetAnimInstance () |
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override float | GetTransportCameraDistance () |
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override int | GetSeatAnimationType (int posIdx) |
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override CarLightBase | CreateFrontLight () |
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override CarRearLightBase | CreateRearLight () |
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override bool | CanReleaseAttachment (EntityAI attachment) |
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bool | CanManipulateSpareWheel (string slotSelectionName) |
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override bool | CanDisplayAttachmentCategory (string category_name) |
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override bool | CanDisplayCargo () |
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override int | GetCarDoorsState (string slotType) |
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override bool | CrewCanGetThrough (int posIdx) |
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override string | GetDoorSelectionNameFromSeatPos (int posIdx) |
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override string | GetDoorInvSlotNameFromSeatPos (int posIdx) |
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override float | OnSound (CarSoundCtrl ctrl, float oldValue) |
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override string | GetAnimSourceFromSelection (string selection) |
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override bool | CanReachSeatFromSeat (int currentSeat, int nextSeat) |
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override bool | CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat) |
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override bool | IsVitalTruckBattery () |
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override bool | IsVitalSparkPlug () |
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override bool | IsVitalRadiator () |
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override void | OnDebugSpawn () |
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void | OffroadHatchback () |
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override void | EEInit () |
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override void | OnEngineStart () |
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override void | OnEngineStop () |
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override void | EOnPostSimulate (IEntity other, float timeSlice) |
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override int | GetAnimInstance () |
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override float | GetTransportCameraDistance () |
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override int | GetSeatAnimationType (int posIdx) |
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override CarRearLightBase | CreateRearLight () |
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override CarLightBase | CreateFrontLight () |
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override bool | CanReleaseAttachment (EntityAI attachment) |
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bool | CanManipulateSpareWheel (string slotSelectionName) |
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override bool | CanDisplayAttachmentCategory (string category_name) |
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override bool | CanDisplayCargo () |
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override int | GetCarDoorsState (string slotType) |
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override bool | CrewCanGetThrough (int posIdx) |
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override string | GetDoorSelectionNameFromSeatPos (int posIdx) |
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override string | GetDoorInvSlotNameFromSeatPos (int posIdx) |
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override float | OnSound (CarSoundCtrl ctrl, float oldValue) |
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override string | GetAnimSourceFromSelection (string selection) |
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override string | GetDoorConditionPointFromSelection (string selection) |
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override int | GetCrewIndex (string selection) |
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override bool | IsVitalTruckBattery () |
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override bool | IsVitalGlowPlug () |
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override bool | CanReachSeatFromSeat (int currentSeat, int nextSeat) |
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override bool | CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat) |
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override int | GetSeatIndexFromDoor (string pDoorSelection) |
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override void | SetActions () |
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override void | OnDebugSpawn () |
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void | Sedan_02 () |
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override void | EEInit () |
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override void | OnEngineStart () |
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override void | OnEngineStop () |
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override void | EOnPostSimulate (IEntity other, float timeSlice) |
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override int | GetAnimInstance () |
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override int | GetSeatAnimationType (int posIdx) |
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override CarLightBase | CreateFrontLight () |
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override CarRearLightBase | CreateRearLight () |
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override bool | CanReleaseAttachment (EntityAI attachment) |
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bool | CanManipulateSpareWheel (string slotSelectionName) |
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override bool | CanDisplayAttachmentCategory (string category_name) |
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override bool | CanDisplayCargo () |
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override int | GetCarDoorsState (string slotType) |
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override bool | CrewCanGetThrough (int posIdx) |
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override string | GetDoorSelectionNameFromSeatPos (int posIdx) |
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override string | GetDoorInvSlotNameFromSeatPos (int posIdx) |
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override float | OnSound (CarSoundCtrl ctrl, float oldValue) |
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override string | GetAnimSourceFromSelection (string selection) |
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override bool | IsVitalTruckBattery () |
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override bool | IsVitalGlowPlug () |
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override bool | CanReachSeatFromSeat (int currentSeat, int nextSeat) |
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override bool | CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat) |
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override void | OnDebugSpawn () |
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void | Truck_01_Base () |
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override void | EEInit () |
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override void | OnEngineStart () |
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override void | OnEngineStop () |
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override void | EOnPostSimulate (IEntity other, float timeSlice) |
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override float | GetTransportCameraDistance () |
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override vector | GetTransportCameraOffset () |
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override int | GetAnimInstance () |
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override int | GetSeatAnimationType (int posIdx) |
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override CarLightBase | CreateFrontLight () |
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override CarRearLightBase | CreateRearLight () |
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override bool | CanReleaseAttachment (EntityAI attachment) |
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bool | CanManipulateSpareWheel (string slotSelectionName) |
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override bool | CrewCanGetThrough (int posIdx) |
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override string | GetDoorSelectionNameFromSeatPos (int posIdx) |
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override string | GetDoorInvSlotNameFromSeatPos (int posIdx) |
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override float | OnSound (CarSoundCtrl ctrl, float oldValue) |
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override void | OnAnimationPhaseStarted (string animSource, float phase) |
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override int | GetCarDoorsState (string slotType) |
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override string | GetAnimSourceFromSelection (string selection) |
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override bool | CanReachSeatFromSeat (int currentSeat, int nextSeat) |
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override bool | CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat) |
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override int | GetSeatIndexFromDoor (string pDoorSelection) |
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override bool | IsVitalCarBattery () |
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override bool | IsVitalSparkPlug () |
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override bool | IsVitalGlowPlug () |
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override bool | IsVitalEngineBelt () |
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override bool | IsVitalRadiator () |
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override void | SetActions () |
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override void | OnDebugSpawn () |
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void | Truck_02 () |
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override void | EEInit () |
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override void | OnEngineStart () |
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override void | OnEngineStop () |
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override void | EOnPostSimulate (IEntity other, float timeSlice) |
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override int | GetAnimInstance () |
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override int | GetSeatAnimationType (int posIdx) |
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override int | GetCarDoorsState (string slotType) |
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override bool | CrewCanGetThrough (int posIdx) |
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override float | OnSound (CarSoundCtrl ctrl, float oldValue) |
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override string | GetAnimSourceFromSelection (string selection) |
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override bool | IsVitalCarBattery () |
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override bool | IsVitalSparkPlug () |
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override bool | IsVitalGlowPlug () |
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override bool | IsVitalEngineBelt () |
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override bool | IsVitalRadiator () |
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override bool | CanReachSeatFromSeat (int currentSeat, int nextSeat) |
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override bool | CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat) |
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override int | GetSeatIndexFromDoor (string pDoorSelection) |
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override void | OnDebugSpawn () |
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void | Van_01 () |
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override void | EEInit () |
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override void | OnEngineStart () |
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override void | OnEngineStop () |
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override void | EOnPostSimulate (IEntity other, float timeSlice) |
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override int | GetAnimInstance () |
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override int | GetSeatAnimationType (int posIdx) |
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override int | GetCarDoorsState (string slotType) |
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override bool | CrewCanGetThrough (int posIdx) |
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override float | OnSound (CarSoundCtrl ctrl, float oldValue) |
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override string | GetAnimSourceFromSelection (string selection) |
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override string | GetDoorConditionPointFromSelection (string selection) |
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override bool | IsVitalTruckBattery () |
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override bool | IsVitalGlowPlug () |
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override bool | CanReachSeatFromSeat (int currentSeat, int nextSeat) |
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override bool | CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat) |
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См. определение в файле CivilianSedan.c строка 1