DayZ 1.27
DayZ Explorer by KGB
 
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Класс CarScript

Защищенные члены

void CivilianSedan ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override float GetTransportCameraDistance ()
 
override int GetSeatAnimationType (int posIdx)
 
override CarLightBase CreateFrontLight ()
 
override CarRearLightBase CreateRearLight ()
 
override bool CanReleaseAttachment (EntityAI attachment)
 
bool CanManipulateSpareWheel (string slotSelectionName)
 
override bool CanDisplayAttachmentCategory (string category_name)
 
override bool CanDisplayCargo ()
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override string GetDoorSelectionNameFromSeatPos (int posIdx)
 
override string GetDoorInvSlotNameFromSeatPos (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override bool IsVitalTruckBattery ()
 
override bool IsVitalGlowPlug ()
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override void OnDebugSpawn ()
 
override float GetPushForceCoefficientMultiplier ()
 
void Hatchback_02 ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override int GetSeatAnimationType (int posIdx)
 
override CarRearLightBase CreateRearLight ()
 
override CarLightBase CreateFrontLight ()
 
override bool CanReleaseAttachment (EntityAI attachment)
 
bool CanManipulateSpareWheel (string slotSelectionName)
 
override bool CanDisplayAttachmentCategory (string category_name)
 
override bool CanDisplayCargo ()
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override string GetDoorSelectionNameFromSeatPos (int posIdx)
 
override string GetDoorInvSlotNameFromSeatPos (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override bool IsVitalTruckBattery ()
 
override bool IsVitalGlowPlug ()
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override void OnDebugSpawn ()
 
void Offroad_02 ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override float GetTransportCameraDistance ()
 
override int GetSeatAnimationType (int posIdx)
 
override CarLightBase CreateFrontLight ()
 
override CarRearLightBase CreateRearLight ()
 
override bool CanReleaseAttachment (EntityAI attachment)
 
bool CanManipulateSpareWheel (string slotSelectionName)
 
override bool CanDisplayAttachmentCategory (string category_name)
 
override bool CanDisplayCargo ()
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override string GetDoorSelectionNameFromSeatPos (int posIdx)
 
override string GetDoorInvSlotNameFromSeatPos (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override bool IsVitalTruckBattery ()
 
override bool IsVitalSparkPlug ()
 
override bool IsVitalRadiator ()
 
override void OnDebugSpawn ()
 
void OffroadHatchback ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override float GetTransportCameraDistance ()
 
override int GetSeatAnimationType (int posIdx)
 
override CarRearLightBase CreateRearLight ()
 
override CarLightBase CreateFrontLight ()
 
override bool CanReleaseAttachment (EntityAI attachment)
 
bool CanManipulateSpareWheel (string slotSelectionName)
 
override bool CanDisplayAttachmentCategory (string category_name)
 
override bool CanDisplayCargo ()
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override string GetDoorSelectionNameFromSeatPos (int posIdx)
 
override string GetDoorInvSlotNameFromSeatPos (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override string GetDoorConditionPointFromSelection (string selection)
 
override int GetCrewIndex (string selection)
 
override bool IsVitalTruckBattery ()
 
override bool IsVitalGlowPlug ()
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override int GetSeatIndexFromDoor (string pDoorSelection)
 
override void SetActions ()
 
override void OnDebugSpawn ()
 
void Sedan_02 ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override int GetSeatAnimationType (int posIdx)
 
override CarLightBase CreateFrontLight ()
 
override CarRearLightBase CreateRearLight ()
 
override bool CanReleaseAttachment (EntityAI attachment)
 
bool CanManipulateSpareWheel (string slotSelectionName)
 
override bool CanDisplayAttachmentCategory (string category_name)
 
override bool CanDisplayCargo ()
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override string GetDoorSelectionNameFromSeatPos (int posIdx)
 
override string GetDoorInvSlotNameFromSeatPos (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override bool IsVitalTruckBattery ()
 
override bool IsVitalGlowPlug ()
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override void OnDebugSpawn ()
 
void Truck_01_Base ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override float GetTransportCameraDistance ()
 
override vector GetTransportCameraOffset ()
 
override int GetAnimInstance ()
 
override int GetSeatAnimationType (int posIdx)
 
override CarLightBase CreateFrontLight ()
 
override CarRearLightBase CreateRearLight ()
 
override bool CanReleaseAttachment (EntityAI attachment)
 
bool CanManipulateSpareWheel (string slotSelectionName)
 
override bool CrewCanGetThrough (int posIdx)
 
override string GetDoorSelectionNameFromSeatPos (int posIdx)
 
override string GetDoorInvSlotNameFromSeatPos (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override void OnAnimationPhaseStarted (string animSource, float phase)
 
override int GetCarDoorsState (string slotType)
 
override string GetAnimSourceFromSelection (string selection)
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override int GetSeatIndexFromDoor (string pDoorSelection)
 
override bool IsVitalCarBattery ()
 
override bool IsVitalSparkPlug ()
 
override bool IsVitalGlowPlug ()
 
override bool IsVitalEngineBelt ()
 
override bool IsVitalRadiator ()
 
override void SetActions ()
 
override void OnDebugSpawn ()
 
void Truck_02 ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override int GetSeatAnimationType (int posIdx)
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override bool IsVitalCarBattery ()
 
override bool IsVitalSparkPlug ()
 
override bool IsVitalGlowPlug ()
 
override bool IsVitalEngineBelt ()
 
override bool IsVitalRadiator ()
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override int GetSeatIndexFromDoor (string pDoorSelection)
 
override void OnDebugSpawn ()
 
void Van_01 ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override int GetSeatAnimationType (int posIdx)
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override string GetDoorConditionPointFromSelection (string selection)
 
override bool IsVitalTruckBattery ()
 
override bool IsVitalGlowPlug ()
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 

Защищенные данные

ref UniversalTemperatureSource m_UTSource
 
ref UniversalTemperatureSourceSettings m_UTSSettings
 
ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine
 

Подробное описание

См. определение в файле CivilianSedan.c строка 1