int m_CommandUID = -1 |
См. определение в файле ActionBase.c строка 31
Используется в ActionDetach(), ActionDigGardenPlot::ActionDigGardenPlot(), ActionDisinfectSelf(), ActionDrinkCan::ActionDrinkCan(), ActionDrinkCookingPot::ActionDrinkCookingPot(), ActionDrinkPondContinuous(), ActionDropItem(), ActionEatFruit::ActionEatFruit(), ActionForceConsume(), ActionForceConsumeSingle(), ActionForceDrink::ActionForceDrink(), ActionForceFeedSmall::ActionForceFeed(), ActionForceFeedMeat::ActionForceFeedMeat(), ActionMineBushByHand::ActionMineBushByHand(), ActionMineRock1H::ActionMineRock1H(), ActionMineTreeBark::ActionMineTreeBark(), ActionRepairCarEngine(), ActionStartEngine(), ActionTakeASip::ActionTakeASip(), CreateActionComponent(), CreateActionData(), ActionAttachOnProxy::CreateConditionComponents(), ActionAttachOnTentProxy::CreateConditionComponents(), ActionAttachWithSwitch::CreateConditionComponents(), CreateConditionComponents(), SetIgnitingAnimation(), SetupAction(), ActionDigGardenPlot::SetupAnimation(), SetupAnimation() и UncoverHead().