Защищенные члены | |
void | ActionRepairCarChassis () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | AdjustItemQuantityServer (ActionData action_data) |
Защищенные данные | |
m_LastValidType | |
int | m_LastValidComponentIndex |
Дополнительные унаследованные члены | |
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override void | CreateConditionComponents () |
override void | OnFinishProgressServer (ActionData action_data) |
void | AdjustVehicleHealthServer (ActionData action_data) |
void | AdjustItemQuantityServer (ActionData action_data) |
override ActionData | CreateActionData () |
override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) |
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string | m_CurrentDamageZone |
См. определение в файле ActionRepairCarChassis.c строка 4