DayZ 1.30
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ ActionMineBushByHand()

void ActionMineBushByHand::ActionMineBushByHand ( )
inlineprivate

См. определение в файле ActionMineBushByHand.c строка 3

4 {
5 m_CallbackClass = ActionMineBushCB;
6 m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_INTERACT;
7 m_FullBody = true;
8 m_StanceMask = DayZPlayerConstants.STANCEMASK_CROUCH | DayZPlayerConstants.STANCEMASK_ERECT;
9 m_SpecialtyWeight = UASoftSkillsWeight.ROUGH_HIGH;
10 }
bool m_FullBody
Определения ActionBase.c:60
float m_SpecialtyWeight
Определения ActionBase.c:77
int m_StanceMask
Определения ActionBase.c:61
int m_CommandUID
Определения AnimatedActionBase.c:147
DayZPlayerConstants
defined in C++
Определения dayzplayer.c:602

Перекрестные ссылки AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_SpecialtyWeight и m_StanceMask.