Структуры данных | |
class | SoundEventBase |
Функции | |
class SoundEventBase | GetSoundEventType (int id) |
void | ~SoundEventBase () |
bool | IsSkipForControlled () |
void | Tick () |
bool | IsSoundCallbackExist () |
bool | IsDestroyRequested () |
bool | CanPlay () |
bool | Play () |
void | OnPlay (PlayerBase player) |
void | Stop () |
Stops all elements this effect consists of. | |
int | GetSoundEventID () |
int | GetSoundEventType () |
AbstractWave | GetSoundSetCallback () |
bool | PlayRequest (EPlayerSoundEventID id, bool sent_from_server=false) |
bool | PlayRequestEx (EPlayerSoundEventID id, bool sent_from_server=false, int param=0) |
int | GetCurrentStateEventID () |
int | GetCurrentStateEventType () |
Переменные | |
AbstractWave | m_SoundSetCallback |
int | m_Type |
int | m_ID |
int | m_SoundVoiceAnimEventClassID |
bool | m_RequestDestroy |
string | m_SoundSetNameRoot |
bool | m_SkipForControlledCharacter |
int | m_Param |