Граф наследования:OilPitTrigger:Защищенные члены | |
| void | OilPitTrigger () |
| override void | DeferredInit () |
| override string | GetDisplayName () |
| override void | EEDelete (EntityAI parent) |
| override void | OnStayStartServerEvent (int nrOfInsiders) |
| override void | OnStayServerEvent (TriggerInsider insider, float deltaTime) |
| override void | OnStayFinishServerEvent () |
| override void | OnVariablesSynchronized () |
| void | UpdateState () |
| vector | GetAdjustedPosition (float height=0) |
| void | StopEffects () |
| void | AddState (EOilPitState state) |
| void | RemoveState (EOilPitState state) |
| bool | CheckState (EOilPitState state) |
| override void | EOnFrame (IEntity other, float timeSlice) |
| void | UpdateSoundRange () |
| void | UpdateSound () |
| EOilPitState | GetState () |
Защищенные данные | |
| const string | SOUND_BURNING = "oil_pit_burn_SoundSet" |
| const float | SOUND_AUDIBLE_RANGE = 200.0 |
| const float | SOUND_CHECK_RATE = 2.0 |
| const float | DAMAGE_TICK_RATE = 1.0 |
| const float | DAMAGE_MULTIPLIER = 20.0 |
| bool | m_IsBurning |
| bool | m_PlayerInRange |
| float | m_SoundCheckAccu |
| vector | m_DefaultPosition |
| EOilPitState | m_OilPitState = EOilPitState.INACTIVE |
| ParticleSource | m_FireParticle |
| ParticleSource | m_SmokeParticle |
| EffectSound | m_SoundBurning |
| BonfireLight | m_MainLight |
Дополнительные унаследованные члены | |
Закрытые члены унаследованные от EffectTrigger | |
| void | OnStayClientEvent (TriggerInsider insider, float deltaTime) |
| override void | OnEnterServerEvent (TriggerInsider insider) |
| override void | OnEnterClientEvent (TriggerInsider insider) |
| override void | OnLeaveServerEvent (TriggerInsider insider) |
| override void | OnLeaveClientEvent (TriggerInsider insider) |
| override bool | ShouldRemoveInsider (TriggerInsider insider) |
Закрытые статические члены унаследованные от EffectTrigger | |
| static void | TriggerEffect (EntityAI insider, typename triggerType) |
См. определение в файле OilPitTrigger.c строка 1