137 {
138 super.OnEnterClientEvent( insider );
139
140 if ( insider )
141 {
142 PlayerBase playerInsider = PlayerBase.Cast( insider.
GetObject() );
143
144
145 if (playerInsider && playerInsider.IsControlledPlayer() )
146 {
147
148
149 m_Manager.OnPlayerEnter( playerInsider,
this );
150 }
151 }
152 }
TriggerEffectManager m_Manager