Граф наследования:Inventory_Base:Защищенные члены | |
| void | HescoBox () |
| override bool | HasProxyParts () |
| override bool | CanPutIntoHands (EntityAI parent) |
| void | Synchronize () |
| override void | OnVariablesSynchronized () |
| void | RefreshVisuals () |
| int | GetState () |
| void | SetState (int state) |
| bool | CanBeFilledAtPosition (vector position) |
| bool | CanBeManipulated () |
| void | Fold () |
| void | Unfold () |
| override void | EEItemLocationChanged (notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) |
| override void | RefreshPhysics () |
| void | Fill () |
| override void | OnStoreSave (ParamsWriteContext ctx) |
| override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
| override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
| override bool | IsDeployable () |
| override string | GetDeploySoundset () |
| override string | GetLoopDeploySoundset () |
| override void | SetActions () |
| void | PlayDeployLoopSound () |
| void | StopDeployLoopSound () |
| DEPRECATED. | |
Защищенные данные | |
| int | m_State |
| ref EffectSound | m_DeployLoopSound |
| DEPRECATED. | |
Закрытые данные | |
| ref Timer | m_Timer |
| ItemBase | m_AttachedTo = NULL |
Закрытые статические данные | |
| static const int | FOLDED = 0 |
| static const int | UNFOLDED = 1 |
| static const int | FILLED = 2 |
| static const int | PERCENTUAL_DAMAGE = 1 |
| static const float | PACK_DAMAGE_TOLERANCE = 0.5 |
См. определение в файле BarbedBaseballBat.c строка 1