125 {
126 super.RefreshPhysics();
127
128 if ( this && !ToDelete() )
129 {
130 RemoveProxyPhysics( "inventory" );
131 RemoveProxyPhysics( "placing" );
132 RemoveProxyPhysics( "filled" );
133
135
136 switch (state)
137 {
139
140 AddProxyPhysics( "placing" );
141
142 return;
143
145 AddProxyPhysics( "inventory" );
146 return;
147
149 AddProxyPhysics( "filled" );
150 return;
151 }
152 }
153 }
static const int UNFOLDED