DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено
Файл ActionManagerBase.c

См. исходные тексты.

Структуры данных

class  array< ref TSelectableActionInfo >
 

Функции

void ActionManagerBase (PlayerBase player)
 
ActionBase GetRunningAction ()
 returns -1 when no action is running or RELOAD,MECHANISM, ....
 
ItemBase GetRunningActionMainitem ()
 
void EnableActions (bool enable)
 
void Update (int pCurrentCommandID)
 
void OnSyncJuncture (int pJunctureID, ParamsReadContext pCtx)
 
ActionTarget FindActionTarget ()
 
void StartDeliveredAction ()
 
static ActionBase GetActionVariant (typename actionName)
 
static ActionBase GetAction (typename actionName)
 
static ActionBase GetAction (int actionID)
 
ActionBase GetContinuousAction ()
 
ActionBase GetSingleUseAction ()
 
TSelectableActionInfoArray GetSelectableActions ()
 
int GetSelectedActionIndex ()
 
 GetSelectedActionCategory ()
 
void SelectFirstActionCategory ()
 
void SelectNextActionCategory ()
 
void SelectPrevActionCategory ()
 
void SelectNextAction ()
 
void SelectPrevAction ()
 
void RequestEndAction ()
 
void EndActionInput ()
 
bool IsSelectableActionsChanged ()
 
bool ActionPossibilityCheck (int pCurrentCommandID)
 
void SetActionContext (ActionTarget target, ItemBase item)
 
int GetActionState (ActionBase action)
 
void OnContinuousStart ()
 
void OnContinuousCancel ()
 
void OnSingleUse ()
 
void InterruptNoSync ()
 
void Interrupt ()
 
void RequestInterruptAction ()
 
void LocalInterrupt ()
 
void OnInteractAction ()
 
void OnInstantAction (typename user_action_type, Param data=null)
 
void OnActionEnd ()
 
void OnJumpStart ()
 
void EndOrInterruptCurrentAction ()
 
bool OnInputUserDataProcess (int userDataType, ParamsReadContext ctx)
 
float GetActionComponentProgress ()
 
float GetACProgressWidgetMultiplier ()
 
int GetActionState ()
 
ActionReciveData GetReciveData ()
 

Переменные

class TSelectableActionInfoArray extends array< ref TSelectableActionInfom_Player
 
ActionTarget m_TestedActionTarget
 
ItemBase m_TestedActionItem
 
ActionBase m_PrimaryAction
 
ActionTarget m_PrimaryActionTarget
 
ItemBase m_PrimaryActionItem
 
ActionBase m_SecondaryAction
 
ActionTarget m_SecondaryActionTarget
 
ItemBase m_SecondaryActionItem
 
bool m_PrimaryActionEnabled
 
bool m_SecondaryActionEnabled
 
bool m_TertiaryActionEnabled
 
ref TSelectableActionInfoArray m_SelectableActions
 
int m_SelectedActionIndex
 
bool m_SelectableActionsHasChanged
 
bool m_Interrupted
 
static ref array< ref ActionBasem_ActionsArray
 
static ref map< typename, ActionBasem_ActionNameActionMap
 
bool m_ActionWantEndRequest
 
bool m_ActionInputWantEnd
 
bool m_ActionsEnabled
 
bool m_ActionsAvaibale
 
bool m_IsRestrictedLookLimits
 
int m_PendingActionAcknowledgmentID
 
ref ActionData m_CurrentActionData