|
| CfgParamArray | GetNewCfgParamArray (array< ref CfgParam > params) |
| |
| CfgParamBool | GetNewCfgParamBool (bool value) |
| |
| CfgParamFloat | GetNewCfgParamFloat (float value) |
| |
| CfgParamInt | GetNewCfgParamInt (int value) |
| |
| CfgParamString | GetNewCfgParamString (string value) |
| |
| CfgParamArray | SetArray (string key, array< ref CfgParam > params) |
| |
| array< ref CfgParam > | GetArray (string key) |
| |
| CfgParamBool | SetBool (string key, bool value) |
| |
| bool | GetBool (string key) |
| |
| CfgParamFloat | SetFloat (string key, float value) |
| |
| float | GetFloat (string key) |
| |
| CfgParamInt | SetInt (string key, int value) |
| |
| int | GetInt (string key) |
| |
| CfgParamString | SetString (string key, string value) |
| |
| string | GetString (string key) |
| |
| void | GetSubParametersInStringArray (string setting_name, string sub_param_name, out TStringArray arr) |
| |
| void | PluginConfigDebugProfile () |
| |
| array< ref CfgParam > | GetDefaultBatchRectParams () |
| |
| array< ref CfgParam > | GetDefaultCameraPresetsParams () |
| |
| array< ref CfgParam > | GetDefaultWeatherPresetsParams () |
| |
| override void | OnInit () |
| |
| void | LoadCameraPresets () |
| |
| void | LoadWeatherPresets () |
| |
| void | AddCameraPreset (string name, float focusDistance, float focusLength, float focusLengthNear, float blur, float focusDepthOffset) |
| |
| void | RemoveCameraPreset (string name) |
| |
| void | AddWeatherPreset (string name, float overcast, float rain, float snow, float fog, float windM, float windD, float volFogDD, float volFogHD, float volFogHB) |
| |
| void | RemoveWeatherPreset (string name) |
| |
| override string | GetFileName () |
| |
| override string | GetSubFolderName () |
| |
| bool | GetSceneEditorDrawSelection () |
| |
| void | SetSceneEditorDrawSelection (bool value) |
| |
| bool | GetSceneEditorLoadPlayerPos () |
| |
| void | SetSceneEditorLoadPlayerPos (bool value) |
| |
| int | GetSceneEditorRotationAngle () |
| |
| void | SetSceneEditorRotationAngle (int value) |
| |
| int | GetTabSelected () |
| |
| void | SetTabSelected (int value) |
| |
| int | GetSpawnLocIndex () |
| |
| void | SetSpawnLocIndex (int value) |
| |
| int | GetFilterOrderReversed () |
| |
| void | SetFilterOrderReversed (bool reversed) |
| |
| string | GetDefaultPreset () |
| |
| void | SetDefaultPreset (string value) |
| |
| array< ref CfgParam > | GetBatchSpawnRectangle () |
| |
| void | SetBatchSpawnRectangle (int row, int column, float rowStep, float columnStep) |
| |
| int | GetBatchSpawnQuantity () |
| |
| void | SetBatchSpawnQuantity (int value) |
| |
| string | GetItemSearch () |
| |
| void | SetItemSearch (string value) |
| |
| float | GetSpawnDistance () |
| |
| void | SetSpawnDistance (float value) |
| |
| bool | GetLogsEnabled () |
| |
| void | SetLogsEnabled (bool value) |
| |
| bool | GetCharacterLevelsVisible () |
| |
| void | SetCharacterLevelsVisible (bool is_visible) |
| |
| void | SetItemDebugPos (vector pos) |
| |
| vector | GetItemDebugPos () |
| |
| bool | GetCharacterStatsVisible () |
| |
| void | SetCharacterStatsVisible (bool is_visible) |
| |
| bool | GetCharacterModifiersVisible () |
| |
| void | SetCharacterModifiersVisible (bool is_visible) |
| |
| bool | GetCharacterAgentsVisible () |
| |
| void | SetCharacterAgentsVisible (bool is_visible) |
| |
| bool | GetCharacterDebugVisible () |
| |
| void | SetCharacterDebugVisible (bool is_visible) |
| |
| bool | GetCharacterStomachVisible () |
| |
| void | SetCharacterStomachVisible (bool is_visible) |
| |
| bool | GetFreeCameraCrosshairVisible () |
| |
| void | SetFreeCameraCrosshairVisible (bool is_visible) |
| |
| bool | GetVersionVisible () |
| |
| void | SetVersionVisible (bool is_visible) |
| |
| bool | GetMergeType () |
| |
| void | SetMergeType (bool is_visible) |
| |
| string | GetSoundsetFilter () |
| |
| void | SetSoundsetFilter (string content) |
| |
| bool | GetTempVisible () |
| |
| void | SetTempVisible (bool is_visible) |
| |
| bool | GetHealthVisible () |
| |
| void | SetHealthVisible (bool is_visible) |
| |
| bool | GetHorticultureVisible () |
| |
| void | SetHorticultureVisible (bool is_visible) |
| |
| bool | GetShowItemPreview () |
| |
| void | SetShowItemPreview (bool show) |
| |
| int | GetConfigClassesFlag () |
| |
| void | SetConfigClassesFlag (int flag) |
| |
| int | GetItemCategoryFlag () |
| |
| void | SetItemCategoryFlag (int flag) |
| |
| bool | CustomLocationsAdd (string name, vector position) |
| |
| void | CustomLocationsRemove (string name) |
| |
| array< ref ScriptConsoleCameraDOFPreset > | GetCameraPresets () |
| |
| array< ref ScriptConsoleWeatherPreset > | GetWeatherPresets () |
| |
| TStringArray | GetPresets () |
| |
| void | SetPreset (string preset_name, int index=-1) |
| |
| void | RemovePreset (string preset_name) |
| |
| bool | GetPresetItems (string preset_name, out TStringArray arr, string param_name="") |
| |
| bool | PresetAdd (string preset_name) |
| |
| bool | PresetRemove (string preset_name) |
| |
| bool | PresetRename (string old_preset_name, string new_preset_name) |
| |
| bool | ItemAddToPreset (string preset_name, string item_name) |
| |
| bool | ItemRemoveFromPreset (string preset_name, int item_index) |
| |
| bool | SwapItem (string preset_name, int item1_index, int item2_index) |
| |
| array< ref CfgParam > | GetItemParams (string preset_name, int item_index) |
| |
| CfgParam | GetItemParam (string preset_name, int item_index, string param_name) |
| |
| float | GetItemHealth (string preset_name, int item_index) |
| |
| bool | SetItemHealth (string preset_name, int item_index, float health) |
| |
| int | GetItemQuantity (string preset_name, int item_index) |
| |
| bool | SetItemQuantity (string preset_name, int item_index, int quantity) |
| |
| bool | GetItemWithPhysics (string preset_name, int item_index) |
| |
| bool | SetItemWithPhysics (string preset_name, int item_index, bool with_physics) |
| |
| void | GetLocationsData (out array< ref LocationParams > arr, bool isCustom) |
| |
| CfgParamInt | GetNewCfgParamInt (int value) |
| |
| CfgParamInt | SetInt (string key, int value) |
| |
| int | GetInt (string key) |
| |
| void | PluginConfigEmotesProfile () |
| |
| override string | GetFileName () |
| |
| int | GetEmoteSlot1 () |
| |
| void | SetEmoteSlot1 (int emoted_id) |
| |
| int | GetEmoteSlot2 () |
| |
| void | SetEmoteSlot2 (int emoted_id) |
| |
| int | GetEmoteSlot3 () |
| |
| void | SetEmoteSlot3 (int emoted_id) |
| |
| int | GetEmoteSlot4 () |
| |
| void | SetEmoteSlot4 (int emoted_id) |
| |
| int | GetEmoteSlot5 () |
| |
| void | SetEmoteSlot5 (int emoted_id) |
| |
| int | GetEmoteSlot6 () |
| |
| void | SetEmoteSlot6 (int emoted_id) |
| |
| int | GetEmoteSlot7 () |
| |
| void | SetEmoteSlot7 (int emoted_id) |
| |
| int | GetEmoteSlot8 () |
| |
| void | SetEmoteSlot8 (int emoted_id) |
| |
| int | GetEmoteSlot9 () |
| |
| void | SetEmoteSlot9 (int emoted_id) |
| |
| int | GetEmoteSlot10 () |
| |
| void | SetEmoteSlot10 (int emoted_id) |
| |
| int | GetEmoteSlot11 () |
| |
| void | SetEmoteSlot11 (int emoted_id) |
| |
| int | GetEmoteFromSlot (string slot) |
| |
| override void | OnInit () |
| |
| string | GetPathScenes () |
| |
| override string | GetFileName () |
| |
| void | SceneRename (string scene_name, string scene_name_new) |
| |
| void | SceneDelete (string scene_name) |
| |
| void | SceneDuplicate (string scene_name) |
| |
| TStringArray | GetSceneList () |
| |
| string | EncodeInitScript (string script) |
| |
| string | DecodeInitScript (string script) |
| |
| void | SceneDataSave (SceneData scene) |
| |
| void | SaveSceneSettings (SceneData scene) |
| |
| void | SaveSceneWeather (SceneData scene) |
| |
| void | SaveScenePlayer (SceneData scene) |
| |
| void | SaveSceneObjects (SceneData scene) |
| |
| SceneData | SceneDataLoad (string scene_name) |
| |
| void | LoadSceneSettings (SceneData scene) |
| |
| void | LoadSceneWeather (SceneData scene) |
| |
| void | LoadScenePlayer (SceneData scene) |
| |
| void | LoadSceneObjects (SceneData scene) |
| |
| override void | OnInit () |
| |
| override string | GetFileName () |
| |
| string | GetSceneEditorName () |
| |
| void | SetSceneEditorName (string value) |
| |
См. определение в файле PluginConfigDebugProfile.c строка 26