1796 {
1797 string world =
g_Game.GetWorldName();
1799
1800 CfgParamString locationName = new CfgParamString(PluginConfigDebugProfileFixed.SUB_PARAM_POS_NAME);
1801 locationName.SetValue(
name);
1802 CfgParamString locationPos = new CfgParamString(PluginConfigDebugProfileFixed.SUB_PARAM_POS_VEC);
1803 locationPos.SetValue(position.
ToString(
false));
1804
1805 CfgParamArray locationEntry = new CfgParamArray( locationName.GetValue() );
1806 locationEntry.InsertValue( locationName );
1807 locationEntry.InsertValue( locationPos );
1808
1810 array<ref CfgParam> params =
GetArray(paramName);
1811 params.Insert(locationEntry);
1813 SaveConfigToFile();
1814
1815 return true;
1816 }
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
CfgParamArray SetArray(string key, array< ref CfgParam > params)
const string POSITION_NAME_ROOT
array< ref CfgParam > GetArray(string key)
proto string ToString(bool beautify=true)
Vector to string.
proto int ToLower()
Changes string to lowercase. Returns length.