1839 {
1840 string world =
g_Game.GetWorldName();
1842
1843 CfgParamString locationName = new CfgParamString(PluginConfigDebugProfileFixed.SUB_PARAM_POS_NAME);
1844 locationName.SetValue(
name);
1845 CfgParamString locationPos = new CfgParamString(PluginConfigDebugProfileFixed.SUB_PARAM_POS_VEC);
1847
1848 CfgParamArray locationEntry = new CfgParamArray( locationName.GetValue() );
1849 locationEntry.InsertValue( locationName );
1850 locationEntry.InsertValue( locationPos );
1851
1853 array<ref CfgParam> params =
GetArray(paramName);
1854 params.Insert(locationEntry);
1856 SaveConfigToFile();
1857
1858 return true;
1859 }
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
CfgParamArray SetArray(string key, array< ref CfgParam > params)
const string POSITION_NAME_ROOT
array< ref CfgParam > GetArray(string key)
proto string ToString(bool beautify=true)
Vector to string.
proto int ToLower()
Changes string to lowercase. Returns length.