1779 {
1780 string world =
g_Game.GetWorldName();
1782
1783 CfgParamString locationName = new CfgParamString(PluginConfigDebugProfileFixed.SUB_PARAM_POS_NAME);
1784 locationName.SetValue(
name);
1785 CfgParamString locationPos = new CfgParamString(PluginConfigDebugProfileFixed.SUB_PARAM_POS_VEC);
1786 locationPos.SetValue(position.
ToString(
false));
1787
1788 CfgParamArray locationEntry = new CfgParamArray( locationName.GetValue() );
1789 locationEntry.InsertValue( locationName );
1790 locationEntry.InsertValue( locationPos );
1791
1793 array<ref CfgParam> params =
GetArray(paramName);
1794 params.Insert(locationEntry);
1796 SaveConfigToFile();
1797
1798 return true;
1799 }
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
CfgParamArray SetArray(string key, array< ref CfgParam > params)
const string POSITION_NAME_ROOT
array< ref CfgParam > GetArray(string key)
proto string ToString(bool beautify=true)
Vector to string.
proto int ToLower()
Changes string to lowercase. Returns length.