1819 {
1821 return;
1822 string world =
g_Game.GetWorldName();
1825 array<ref CfgParam> params =
GetArray(paramName);
1826
1827 for (int i = 0; i < params.Count(); i++)
1828 {
1829 CfgParamArray param = CfgParamArray.Cast(params.Get(i));
1830 array<ref CfgParam> prms = param.GetValues();
1831 CfgParamString par = CfgParamString.Cast(prms.Get(0));
1832 if (par.GetValue() ==
name)
1833 {
1834 params.RemoveOrdered(i);
1835 break;
1836 }
1837 }
1838
1839
1840 SaveConfigToFile();
1841 }
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
const string POSITION_NAME_ROOT
array< ref CfgParam > GetArray(string key)
proto int ToLower()
Changes string to lowercase. Returns length.