1802 {
1804 return;
1805 string world =
g_Game.GetWorldName();
1808 array<ref CfgParam> params =
GetArray(paramName);
1809
1810 for (int i = 0; i < params.Count(); i++)
1811 {
1812 CfgParamArray param = CfgParamArray.Cast(params.Get(i));
1813 array<ref CfgParam> prms = param.GetValues();
1814 CfgParamString par = CfgParamString.Cast(prms.Get(0));
1815 if (par.GetValue() ==
name)
1816 {
1817 params.RemoveOrdered(i);
1818 break;
1819 }
1820 }
1821
1822
1823 SaveConfigToFile();
1824 }
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
const string POSITION_NAME_ROOT
array< ref CfgParam > GetArray(string key)
proto int ToLower()
Changes string to lowercase. Returns length.