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См. определение в файле EmoteManager.c строка 299
Перекрестные ссылки CALLBACK_CMD_END, CALLBACK_CMD_GESTURE_INTERRUPT, CALLBACK_CMD_INSTACANCEL, CALLBACK_CMD_INVALID, ClearDeferredExecution(), ClearEmoteLauncher(), ClearSurrenderState(), CommitSuicide(), CreateEmoteCBFromMenu(), DayZPlayerUtils(), DetermineGestureIndex(), EndCallbackCommand(), EmoteLauncher::FORCE_DIFFERENT, EmoteLauncher::FORCE_NONE, g_Game, EmoteBase::GetStanceMaskFullbody(), EmoteConstants::ID_EMOTE_RPS, EmoteConstants::ID_EMOTE_RPS_P, EmoteConstants::ID_EMOTE_RPS_R, EmoteConstants::ID_EMOTE_RPS_S, EmoteConstants::ID_EMOTE_SITA, EmoteConstants::ID_EMOTE_SUICIDE, EmoteConstants::ID_EMOTE_THUMB, EmoteConstants::ID_EMOTE_THUMBDOWN, InterruptCallbackCommand(), InterruptGestureCheck(), InterruptWaterCheck(), IsEmotePlaying(), m_bEmoteIsPlaying, m_bEmoteIsRequestPending, m_Callback, m_CancelEmote, m_CurrentGestureID, m_DeferredEmoteExecution, m_DeferredEmoteLauncherCleanup, m_DeferredGuaranteedEmoteId, m_DisconnectEmoteQueued, m_EmoteLockState, m_GestureInterruptInput, m_HIC, m_InstantCancelEmote, m_IsSurrendered, m_ItemToBeCreated, m_LastMask, m_MenuEmote, m_NameEmoteMap, m_RPSOutcome, MENU_GESTURES, MENU_INVENTORY, OnEmoteEnd(), PlayEmote(), PlaySurrenderInOut(), SendEmoteRequestSync(), SendEmoteRequestSyncEx(), SetEmoteLockState() и SetPending().