См. определение в файле EmoteManager.c строка 1165
1166 {
1167
1169 {
1170 m_Player.SetInventorySoftLock(state);
1172 }
1173
1176
1177
1180 else
1182
1184 return;
1185
1187 {
1190 }
1191
1192 if (!state)
1193 {
1196
1198 m_Player.GetActionManager().EnableActions(
true);
1199 }
1200 else
1201 {
1204
1206 m_Player.GetActionManager().EnableActions(
false);
1207 }
1209 }
ref InventoryLocation m_HandInventoryLocation
bool m_InventoryAccessLocked
const int c_InventoryReservationTimeoutMS
reservations
script counterpart to engine's class Inventory
Перекрестные ссылки GameInventory::c_InventoryReservationTimeoutMS, g_Game, m_Callback, m_controllsLocked, m_EmoteLockState, m_HandInventoryLocation, m_InventoryAccessLocked, m_Player и MENU_INVENTORY.
Используется в ClearSurrenderState(), ForceSurrenderState(), OnEmoteEnd(), PlayEmote(), SendEmoteRequestSync(), SendEmoteRequestSyncEx() и Update().