|
| void | BarrelHoles_ColorBase () |
| |
| void | InitializeTemperatureSources () |
| |
| override bool | CanCookOnStick () |
| |
| override bool | IsBaseFireplace () |
| |
| override void | CreateAreaDamage () |
| |
| override int | GetDamageSystemVersionChange () |
| |
| override string | GetInvulnerabilityTypeString () |
| |
| override void | OnWasAttached (EntityAI parent, int slot_id) |
| |
| override void | OnWasDetached (EntityAI parent, int slot_id) |
| |
| override bool | CanDetachAttachment (EntityAI parent) |
| |
| override void | OnStoreSave (ParamsWriteContext ctx) |
| |
| override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
| |
| override bool | IsBarrelWithHoles () |
| |
| override void | OnVariablesSynchronized () |
| |
| override bool | CanReceiveAttachment (EntityAI attachment, int slotId) |
| |
| override bool | CanLoadAttachment (EntityAI attachment) |
| |
| override void | EEItemAttached (EntityAI item, string slot_name) |
| |
| override bool | IsPrepareToDelete () |
| |
| override void | EEItemDetached (EntityAI item, string slot_name) |
| |
| override bool | CanPutInCargo (EntityAI parent) |
| |
| override bool | CanRemoveFromCargo (EntityAI parent) |
| |
| override bool | CanReceiveItemIntoCargo (EntityAI item) |
| |
| override bool | CanLoadItemIntoCargo (EntityAI item) |
| |
| override bool | CanReleaseCargo (EntityAI cargo) |
| |
| override bool | CanPutIntoHands (EntityAI parent) |
| |
| override bool | CanDisplayCargo () |
| |
| override bool | CanDisplayAttachmentCategory (string category_name) |
| |
| override void | Open () |
| |
| void | OpenLoad () |
| |
| override void | Close () |
| |
| void | CloseLoad () |
| |
| override bool | IsOpen () |
| |
| void | UpdateVisualState () |
| |
| override bool | CanExtinguishFire () |
| |
| override bool | CanShowSmoke () |
| |
| override bool | HasFlammableMaterial () |
| |
| override bool | CanBeIgnitedBy (EntityAI igniter=NULL) |
| |
| override bool | CanIgniteItem (EntityAI ignite_target=NULL) |
| |
| override bool | IsIgnited () |
| |
| override void | OnIgnitedTarget (EntityAI target_item) |
| |
| override void | OnIgnitedThis (EntityAI fire_source) |
| |
| void | DestroyClutterCutter (Object clutter_cutter) |
| |
| override bool | IsThisIgnitionSuccessful (EntityAI item_source=NULL) |
| |
| string | GetBarrelOpenSoundset () |
| |
| string | GetBarrelCloseSoundset () |
| |
| override string | GetDeploySoundset () |
| |
| override void | InitItemSounds () |
| |
| override void | SetActions () |
| |
| override void | OnDebugSpawn () |
| |
| void | SoundBarrelOpenPlay () |
| |
| void | SoundBarrelClosePlay () |
| |
| void | Fireplace () |
| |
| void | InitializeTemperatureSources () |
| |
| override bool | IsBaseFireplace () |
| |
| override bool | CanObstruct () |
| |
| override bool | CanProxyObstruct () |
| |
| override void | EOnTouch (IEntity other, int extra) |
| |
| override void | EOnContact (IEntity other, Contact extra) |
| |
| void | ContactEvent (IEntity other, vector position) |
| |
| void | EOnPostSimulate (IEntity other, float timeSlice) |
| |
| override bool | CanReceiveAttachment (EntityAI attachment, int slotId) |
| |
| override bool | CanDisplayAttachmentSlot (int slot_id) |
| |
| override bool | CanLoadAttachment (EntityAI attachment) |
| |
| override bool | CanReleaseAttachment (EntityAI attachment) |
| |
| override void | EEItemAttached (EntityAI item, string slot_name) |
| |
| override void | EEItemDetached (EntityAI item, string slot_name) |
| |
| override void | SetCookingEquipment (ItemBase equipment) |
| |
| override void | OnBeforeTryDelete () |
| |
| override bool | IsPrepareToDelete () |
| |
| override bool | CanPutInCargo (EntityAI parent) |
| |
| override bool | CanRemoveFromCargo (EntityAI parent) |
| |
| override bool | CanReceiveItemIntoCargo (EntityAI item) |
| |
| override bool | CanLoadItemIntoCargo (EntityAI item) |
| |
| override bool | CanPutIntoHands (EntityAI parent) |
| |
| override bool | CanDisplayAttachmentCategory (string category_name) |
| |
| override bool | CanAssignAttachmentsToQuickbar () |
| |
| override float | HeightStartCheckOverride () |
| |
| override bool | CanShowSmoke () |
| |
| void | DestroyClutterCutter (Object clutter_cutter) |
| |
| override void | RefreshPhysics () |
| |
| override void | RefreshFireplacePhysics () |
| |
| override void | OnStoreSave (ParamsWriteContext ctx) |
| |
| override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
| |
| override void | AfterStoreLoad () |
| |
| override bool | HasFlammableMaterial () |
| |
| override bool | CanBeIgnitedBy (EntityAI igniter=NULL) |
| |
| override bool | CanIgniteItem (EntityAI ignite_target=NULL) |
| |
| override bool | IsIgnited () |
| |
| override void | OnIgnitedTarget (EntityAI target_item) |
| |
| override void | OnIgnitedThis (EntityAI fire_source) |
| |
| override bool | IsThisIgnitionSuccessful (EntityAI item_source=NULL) |
| |
| override void | SetActions () |
| |
| void | OvenIndoor () |
| |
| override void | OnStoreSave (ParamsWriteContext ctx) |
| |
| override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
| |
| void | SetFirePointIndex (int fire_point_index) |
| |
| void | SetSmokePointPosition (vector smoke_point_pos) |
| |
| vector | GetSmokeEffectPosition () |
| |
| override void | ParticleSmallSmokeStart () |
| |
| override void | ParticleNormalSmokeStart () |
| |
| override bool | IsIndoorOven () |
| |
| override bool | CanReleaseAttachment (EntityAI attachment) |
| |
| override void | EEItemAttached (EntityAI item, string slot_name) |
| |
| override void | EEItemDetached (EntityAI item, string slot_name) |
| |
| override bool | CanPutInCargo (EntityAI parent) |
| |
| override bool | CanRemoveFromCargo (EntityAI parent) |
| |
| override bool | CanPutIntoHands (EntityAI parent) |
| |
| override bool | CanRemoveFromHands (EntityAI parent) |
| |
| override bool | HasFlammableMaterial () |
| |
| override bool | CanBeIgnitedBy (EntityAI igniter=NULL) |
| |
| override bool | CanIgniteItem (EntityAI ignite_target=NULL) |
| |
| override bool | IsIgnited () |
| |
| override void | OnIgnitedTarget (EntityAI target_item) |
| |
| override void | OnIgnitedThis (EntityAI fire_source) |
| |
| override bool | IsThisIgnitionSuccessful (EntityAI item_source=NULL) |
| |
См. определение в файле BarrelHoles_ColorBase.c строка 1