Структуры данных | |
class | CfgGameplayJson |
contents of this class will be transfered to client upon connecting, with the variables in either initial state as set through the 'InitServer..()' call, or replaced with contents of the json configuration file if such file is both present and reading is enabled in server.cfg Подробнее... | |
class | ITEM_DataBase |
class | ITEM_PlayerData |
class | ITEM_ShockHandlingData |
class | ITEM_StaminaData |
class | ITEM_MovementData |
class | ITEM_BaseBuildingData |
class | ITEM_HologramData |
class | ITEM_ConstructionData |
class | ITEM_UIData |
data for UI, in-game HUD, and similar Подробнее... | |
class | ITEM_HitIndicationData |
class | ITEM_MapData |
class | ITEM_VehicleData |
Функции | |
void | ITEM_DataBase () |
bool | ValidateServer () |