DayZ
1.27
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InitServer
ITEM_VehicleData
InitServer
См. определение в файле
CfgGameplayDataJson.c
строка
1
45
{
46
disableBaseDamage
=
GetGame
().
ServerConfigGetInt
(
"disableBaseDamage"
);
47
disableContainerDamage
=
GetGame
().
ServerConfigGetInt
(
"disableContainerDamage"
);
48
disableRespawnDialog
=
GetGame
().
ServerConfigGetInt
(
"disableRespawnDialog"
);
49
}
disableRespawnDialog
bool disableRespawnDialog
Определения
CfgGameplayDataJson.c:59
disableBaseDamage
bool disableBaseDamage
!! all member variables must correspond with the cfggameplay.json file contents !!...
Определения
CfgGameplayDataJson.c:57
disableContainerDamage
bool disableContainerDamage
Определения
CfgGameplayDataJson.c:58
CGame::ServerConfigGetInt
proto native int ServerConfigGetInt(string name)
Server config parsing. Returns 0 if not found.
GetGame
proto native CGame GetGame()
Ishodniki
scripts
3_Game
CfgGameplayDataJson.c
Создано системой
1.13.2