◆ InitServer()
◆ ValidateServer()
147 {
148 return true;
149 }
◆ allowStaminaAffectInertia
bool allowStaminaAffectInertia = 1 |
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private |
◆ rotationSpeedJog
float rotationSpeedJog = 0.15 |
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private |
◆ rotationSpeedSprint
float rotationSpeedSprint = 0.15 |
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private |
◆ timeToSprint
float timeToSprint = 0.45 |
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private |
◆ timeToStrafeJog
float timeToStrafeJog = 0.1 |
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private |
!! all member variables must correspond with the cfggameplay.json file contents !!!!
◆ timeToStrafeSprint
float timeToStrafeSprint = 0.3 |
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private |
Объявления и описания членов класса находятся в файле: